Talk:Wally's Underground Laboratory: Difference between revisions

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(Test damage against Nasod Inspector, the Armor Break test was a while ago though but the others I just did a few minutes ago.)
 
m (Gameboy224 moved page Talk:2-X to Talk:Wally's Underground Laboratory)
 
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Character used: Level 60 Wind Sneaker, 7148 P.Atk/8727 M.Atk [0 Add. Damage]
Character used: Level 60 Wind Sneaker, 7148 P.Atk/8727 M.Atk [0 Add. Damage]
*(Add. Damage bypasses defense and functions independently of all other damage formulas\types so I'm not including it.)
*(Add. Damage bypasses defense and functions independently of all other damage formulas\types so I'm not including it.)
Target used: Level 60 Nasod Inspecter (Normal Mode, Wally's Underground Lab.)


Just showing my test information in-case this clears anything up.
Just showing my test information in-case this clears anything up.
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**Sharp Fall (2241% P.Atk): 160185 damage.
**Sharp Fall (2241% P.Atk): 160185 damage.


[For 100% damage value I took Nature Force's opening kick and divided out the damage multiplier of the buff, I don't know why I went through that trouble to get a 100% P.Atk value when its not possible to get a corresponding 100% value for M.Atk for WS.]
[[User:Professor Cirno|Professor Cirno]] ([[User talk:Professor Cirno|talk]]) 10:06, 17 April 2013 (BST)
[[User:Professor Cirno|Professor Cirno]] ([[User talk:Professor Cirno|talk]]) 10:06, 17 April 2013 (BST)
== HP threshold for shield up and berserk etc February 2nd 2016 ==
22x Bar > Shield up and HP to 35x
Reduce HP bar again to 17x > shield up again (HP increase again or not?)
then after reaching 7x It will start to berserk (speed n dmg up)
Did I get em correctly? (Flandrean February 2nd 2016 (JP))
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