Rose/id: Difference between revisions
m
Text replacement - "[[6-X" to "[[Velder's Hallucination"
(Created page with "{{DISPLAYTITLE:Rose}} {{Languages|Rose}}{{Development}} {{Infobox_Karakter |name=Anna Testarossa (Rose) |color={{ColorSel|Character|Rose}} |image=400px...") |
m (Text replacement - "[[6-X" to "[[Velder's Hallucination") |
||
Line 275: | Line 275: | ||
*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles. | *Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles. | ||
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]]. | **Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]]. | ||
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[ | **Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]]. | ||
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed. | *Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed. | ||
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range. | *Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range. |