Sword Fall: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 03/29/2012 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|MP Usage decreased.}} | |||
|- | |||
| 11/06/2014 || - || colspan=2 align="left" | | |||
{{buff|Falling Sword becomes faster.}} | |||
{{buff|Damage increased.}} | |||
{{nerf|Cooldown increased.}} | |||
*Attacking style changed. | |||
|- | |||
* | | 07/23/2015 || - || colspan=2 align="left" | | ||
{{buff|Casting speed increased.}} | |||
* | |- | ||
*06/15/2017 | | 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | ||
* | {{buff|Number of swords increased.}} | ||
{{nerf|Damage decreased.}} | |||
* | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | |||
* | *Attacking style changed. | ||
* | |- | ||
*04/05/2018 | | 06/30/2016 || - || colspan=2 align="left" | | ||
* | *'''Enhanced''' attribute changed to '''Heavy'''. | ||
|- | |||
* | | 01/12/2017 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
*{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" | | |||
*{{nerf|Freeze frames decreased.}} | |||
|- | |||
| 07/27/2017 || - || colspan=2 align="left" | | |||
*{{nerf|Damage decreased.}} | |||
|- | |||
| rowspan=2 | 02/22/2018 || rowspan=2 | - || colspan=2 align="left" | | |||
*{{buff|Invincibility frames increased.}} | |||
|- | |||
| align="left" | | |||
*{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|Damage increased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | |||
*{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 07:27, 2 February 2019
[Special Active: Strength] Summons Conwell swords and rain them down on enemies. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sheath Knight | 15 |
Skill Information
PvE
Level Required | Falling Swords (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
15 | 678% | 8 | 150 MP | 10 Seconds |
[Enhanced] | 10 |
PvP
Level Required | Falling Swords (Physical) |
---|---|
15 | 244% |
[Enhanced] |
Skill Traits
Heavy Sword Fall | Critical Sword Fall | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% |
12 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
Tips and Details
- [Enhanced] Sword Fall can deal a total of 6,780% (2,440% in PvP) Physical Damage, assuming all swords connect. With Heavy, it can deal up to 9,763.2% (3,513.6% in PvP) Physical Damage.
- The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at [Enhanced] can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however.
- The Conwells' hitbox begin once they start traveling forward, making it effective against enemies above you as well.
- The swords will stop once they reach a platform, though they will still fly through them (and off the map if it's a wall) when used too close to them.
- Sword Fall does not follow map curves, so some swords may travel off the map if used on them.
- You can move before the skill finishes, about after the 5th Conwell hits the ground.
- There is a bug in PvP where the swords sometimes disappear and deal no damage to the enemy.
Old Version
- Before the 10/29/2015 Korean patch, Sword Fall summoned only 4 swords, with its Skill Note increasing the number of swords to 8.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
▲ Damage increased. ▲ MP Usage decreased. | |
11/06/2014 | - |
▲ Falling Sword becomes faster. ▲ Damage increased. ▼ Cooldown increased.
| |
07/23/2015 | - |
▲ Casting speed increased. | |
10/29/2015 | 03/16/2016 |
▲ Number of swords increased. ▼ Damage decreased. | |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | - |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
|
06/15/2017 | 06/28/2017 |
| |
07/27/2017 | - |
| |
02/22/2018 | - |
| |
|
| ||
04/05/2018 | 04/18/2018 |
| |
06/28/2018 | 07/11/2018 |
|
Alternative Names