Sharp Fall: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | |||
{{nerf|Unable to hit the enemies above or below the platform.}} | |||
|- | |||
| 07/23/2015 || - || colspan=2 align="left" | | |||
{{buff|X-axis Range increased.}} | |||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Shockwave range increased.}} | |||
{{buff|Falling speed increased.}} | |||
{{buff|Invincible while falling.}} | |||
*Fixed skill tooltip error. | |||
|- | |||
| 01/14/2016 || - || colspan=2 align="left" | | |||
*Fixed '+1 sec increase in stun time when awakened' effect not working. | |||
*Fixed Enhanced attribute not working. | |||
* | |- | ||
| 04/27/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 02/22/2018 || - || colspan=2 align="left" | | |||
{{buff|[Enhanced] damage increase limit removed.}} | |||
{{buff|Fall damage increased.}} | |||
{{nerf|Shock Wave damage decreased.}} | |||
|- | |||
| 02/23/2018 || - || colspan=2 align="left" | | |||
{{buff|Fall damage increased.}} | |||
{{buff|Shock Wave damage increased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 21:24, 17 February 2019
File:SHOCK HO.png | [Special Active: Strength] Fall quickly and deliver damage to everyone around the landing zone. Enemies hit will be stunned for 2 seconds. Damage increased by 10% and additional 1 second of stun is applied if used while Awakened.(Can only be activated in midair) |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Faint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | Duration | ||||||||
Fall | Shock Wave | Fall | Shock Wave | Normal | Awaken | Fall | Shock Wave | |||
45 | 650% | 2559% | 715% | 2814.9% | 2 Seconds | 3 Seconds | Infinite | 1 | 200 MP | 13 Seconds |
[Enhanced] | 2559% → 4514% | 2814.9% → 4965.4% |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Normal | Awaken | |||
Fall | Shock Wave | Fall | Shock Wave | |
45 | 230% | 905% | 253% | 995.5% |
[Enhanced] | 905% → 1597% | 995.5% → 1756.7% |
Skill Traits
Empowered Sharp Fall | Light Sharp Fall | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Tips and Details
- The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
- A Giant Training Monkey will receive 5 hits.
- This is useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
- The height required to do maximum damage is equal to twice the height of a Giant Training Monkey.
- The height required does not change between normal and awakened.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. ▼ Unable to hit the enemies above or below the platform. | |
07/23/2015 | - |
▲ X-axis Range increased. | |
07/30/2015 | - |
▲ Damage increased. ▲ Shockwave range increased. ▲ Falling speed increased. ▲ Invincible while falling.
| |
01/14/2016 | - |
| |
04/27/2017 | - |
▲ Damage increased. | |
02/22/2018 | - |
▲ [Enhanced] damage increase limit removed. ▲ Fall damage increased. ▼ Shock Wave damage decreased. | |
02/23/2018 | - |
▲ Fall damage increased. ▲ Shock Wave damage increased. | |
04/05/2018 | 04/18/2018 |
|
▲ Damage increased. |
Alternative Names