Status Effects: Difference between revisions
From Elwiki
m (I just realized that none of these give gains...well, anyway, would someone be so kind as to add an image of it?) |
No edit summary |
||
Line 131: | Line 131: | ||
*Hit by "[[Aging]]" Skill. | *Hit by "[[Aging]]" Skill. | ||
*Hit by Dark Orb. | *Hit by Dark Orb. | ||
*Hit by Ghost summoned by Feita's Royal Knight set (Blessed or Regular) | |||
|- | |- | ||
| [[Image:Status Targeted.png|center|Status Targeted.png]] | | [[Image:Status Targeted.png|center|Status Targeted.png]] |
Revision as of 14:08, 17 February 2013
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Status | Name | Effect | How to activate |
---|---|---|---|
Burned |
|
| |
Frozen |
|
| |
Poisoned |
|
| |
Petrified |
|
| |
Broken Armour |
|
| |
Broken Weapon |
|
| |
Power Chain |
|
| |
Fracture |
|
| |
Speed Reduction |
|
| |
Blind |
|
| |
Dark Cloud Poison |
|
| |
Frostbite (Ice in NA version) |
|
| |
Confusion |
|
| |
Senile |
|
| |
Targeted |
|
| |
Stunned |
|
| |
Flattened |
|
| |
Monster Stun |
|
| |
Leg Wound |
|
| |
(Insert image here) | Puppet Debuff |
|
|
Marked By Delay Fire |
|
| |
Shield Debuff |
|
| |
Bleed |
|
| |
(insert image here) | Head Shot |
|
|
Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media
Status | Effect | How to activate |
---|---|---|
Super Armour |
|
|
Invulnerability |
|
|
Heavy Stance |
|
|
Panic |
|
|
Agility |
|
|
Giant |
|
|
Dwarf |
|
|
Awakening |
|
|
Big Head |
|
|
Mechanized Agility |
|
|
Phoenix Talon Agility |
|
|
Dark Elf Agility |
|
|
Aura of Darkness |
|
|
Bubble Stun |
|
|
Curse |
|
|
Ice |
|
|