Herrscher: Difference between revisions
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*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[11-6|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. As the monsters are a product of Henir as well, this is likely intentional. | *'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[11-6|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. As the monsters are a product of Henir as well, this is likely intentional. | ||
*'''Herrscher''' and [[Mad Paradox]] are the only two 3rd job characters that aren't physical beings. | *'''Herrscher''' and [[Mad Paradox]] are the only two 3rd job characters that aren't physical beings. | ||
*Similar to [[Code: Essencia]], '''Herrscher''''s skill selection isn't entirely weighted to either magical or physical (With most thorn and scythe related attacks doing Physical Damage). Instead he has a mix, though to a much lesser degree, still leaning a more towards Magical Damage. | |||
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