Explosion Impact: Difference between revisions
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*Dwarfed Explosion Impact has been known to deal a hefty 30 hits; damage which far surpasses [[Heaven's Fist]]. As such, boxes should be a priority if available before a miniboss. | *Dwarfed Explosion Impact has been known to deal a hefty 30 hits; damage which far surpasses [[Heaven's Fist]]. As such, boxes should be a priority if available before a miniboss. | ||
*If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location. | *If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location. | ||
* | <br> | ||
==Updates== | |||
*13/12/2012 KR | |||
**Faster activation time. | **Faster activation time. | ||
**Damage increase. | |||
{{CESkills}} | {{CESkills}} | ||
[[Category:Code Exotic Skills]] | [[Category:Code Exotic Skills]] |
Revision as of 00:12, 20 February 2013
[Special Active] Creates a Nasod Whip to damage enemies in its path (the first hit launches, the second catches) then the whip explodes backwards pulling the enemy with it to do multiple damage. |
Requirements
Class | Master | SP Requirement |
Code Exotic |
Skill Information
NA
Skill Level | Damage | Max Hits | MP Usage | Cooldown | ||
Whip(Physical) | Explosion(Magical) | Whip | Explosion | |||
1 | 102% | 103% | 2 | 23 | 175MP | 10 Seconds |
2 | 122% | 123% | ||||
3 | 142% | 144% | ||||
4 | 162% | 165% | ||||
5 (M) | 193% | 196% | ||||
6 | 223% | 226% | ||||
7 | 254% | 257% |
KR
Skill Level | Damage | Max Hits | MP Usage | Cooldown | ||
Whip(Physical) | Explosion(Magical) | Whip | Explosion | |||
1 | % | % | 2 | 23 | 175MP | 10 Seconds |
2 | % | % | ||||
3 | % | % | ||||
4 | % | % | ||||
5 (M) | 206% | 211% |
Skill Note
Name: Breaking In I(NA) / Easy Start I(KR)
Description: Removes the launch of the initial hit and increases the explosion damage by 10%
Tips and Details
- Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits.
- One tactic is to use the skill between another player and the mobs - the other player will act as a block and will keep the mobs within the explosion range.
- Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards.
- The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided.
- To reach Iron Scrap tier, 17/23 explosion hits must occur. This is virtually guaranteed on even small mobs with correct positioning.
If all explosions hit, the skill will do a hefty 25% more damage than the above.
- To reach Iron Scrap tier, 17/23 explosion hits must occur. This is virtually guaranteed on even small mobs with correct positioning.
- Explosion Impact has been noted to be extremely effective against a multitude of bosses where all hits are guaranteed, such as: Nasod Inspector, Bone Dragon, Alterasia Turret, King Nasod's runic core, Cutty Sark, Glitter Vanguard, Coral Sea Serpents and Magmanta. It is almost a replacement for Dimension Link Guardian in terms of bossing, however, against Bone Dragon, DLG is still unparalleled.
- Surprisingly, Explosion Impact is one the skills that can be used against Ran, who has a fat enough hitbox and super armors rather frequently.
- Explosion Impact particularly shines in Magmanta's Cave where it will take out the sniper platforms in one shot.
- Dwarfed Explosion Impact has been known to deal a hefty 30 hits; damage which far surpasses Heaven's Fist. As such, boxes should be a priority if available before a miniboss.
- If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location.
Updates
- 13/12/2012 KR
- Faster activation time.
- Damage increase.