Juggernaut Buster: Difference between revisions
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Gameboy224 (talk | contribs) (Not sure about the defense ignore, given SoV is also supposed to make it ignore defense...) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) | ! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Whirlwind !! Knockback !! Whirlwind !! Knockback | ! Whirlwind !! Knockback !! Whirlwind !! Knockback | ||
|- | |- | ||
| align="left" | 45 || 263% || 4302 | | align="left" | 45 || 263% || 4302% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 316% || 5162% | | align="left" | [Enhanced] || 316% || 5162% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) | ! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Whirlwind !! Knockback | ! Whirlwind !! Knockback | ||
|- | |- | ||
| align="left" | 45 || 74% || 1234 | | align="left" | 45 || 74% || 1234% | ||
|- | |- | ||
| align="left" | [Enhanced] || 89% || 1481% | | align="left" | [Enhanced] || 89% || 1481% | ||
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | |||
*11/16/2016 | |- | ||
| 09/03/2015 || - || colspan=2 align="left" | | |||
* | {{buff|Movement speed and hit speed increased while casting.}} | ||
{{buff|Black hole effect added to the slow strike.}} | |||
|- | |||
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" | | |||
*"'''Awakened'''" attribute, Juggernaut Buster - Tempest's damage error fixed. | |||
|- | |||
| align="left" | | |||
*07/13/2017 | *None | ||
| align="left" | | |||
{{nerf|Modifier added.}} | |||
|- | |||
| rowspan=2 | 11/16/2016 || rowspan=2 | - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| align="left" | | |||
*None | |||
| align="left" | | |||
{buff|Modifier reduced.}} | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | |||
*'''Awakened''' trait changed to '''Heavy'''. | |||
|- | |||
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 23:20, 10 March 2019
[Special Active: Strength] Generate a strong gust that pulls in enemies and launches them at the end. Moving left/right while creating the gust is possible. | |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Grand Master | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Whirlwind | Knockback | Whirlwind | Knockback | |||
45 | 263% | 4302% | 6 | 1 | 200 MP | 15 Seconds |
[Enhanced] | 316% | 5162% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Whirlwind | Knockback | |
45 | 74% | 1234% |
[Enhanced] | 89% | 1481% |
Skill Traits
Light Juggernaut Buster | Heavy Juggernaut Buster | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | Cooldown | ||
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
18 Seconds |
Tips and Details
- [Enhanced] Juggernaut Buster can deal up to 7,058% (2,015% in PvP) Physical Damage. With Heavy, it can deal up to 10,163.52% (2,901.6% in PvP) Physical Damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | |
09/03/2015 | - |
▲ Movement speed and hit speed increased while casting. ▲ Black hole effect added to the slow strike. | |
10/29/2015 | 03/16/2016 |
| |
|
▼ Modifier added. | ||
11/16/2016 | - |
▼ Damage decreased. | |
|
{buff|Modifier reduced.}} | ||
01/25/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
07/13/2017 | 07/26/2017 |
| |
11/02/2017 | 11/15/2017 |
▼ Damage decreased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
Alternative Names