Time Control: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
*12/18/2014 | | 09/18/2014 || - || colspan=2 align="left" | | ||
{{buff|Increased activation chance.}} | |||
*Fixed cooldown decrease not always working on certain skills. | |||
|- | |||
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" | | |||
{{nerf|Effect will only activate when using Actives and Special Actives}} | |||
|- | |||
| align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|Activation chance decreased by half.}} | |||
{{nerf|Cooldown decreased by half.}} | |||
*04/21/2016 | |- | ||
| 12/18/2014 || - || colspan=2 align="left" | | |||
{{nerf|Effect will only activate when using Special Actives.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|Attack Speed Increase decreased.}} | |||
{{nerf|Cooldown Reduction decreased.}} | |||
{{nerf|Chance decreased.}} | |||
|- | |||
| 04/09/2015 || - || colspan=2 align="left" | | |||
*Fixed the passive effect being always at level 1. | |||
|- | |||
| 09/24/2015 || - || colspan=2 align="left" | | |||
{{buff|Added leftover effects from [[Infinite Library]].}} | |||
{{buff|Reduced DP cost effect added.}} | |||
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree. | |||
|- | |||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | |||
{{nerf|Activation Chance decreased.}} | |||
|- | |||
| 12/01/2016 || - || colspan=2 align="left" | | |||
{{nerf|MP recovery decreased.}} | |||
*DP cost decreased scaling changed. | |||
*Buff tooltip error fixed. | |||
|- | |||
| 06/15/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where Cooldown Reduction effect is different from the tooltip. | |||
|- | |||
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | |||
{{nerf|Natural MP Recovery Increase removed.}} | |||
|- | |||
| 11/01/2018 || 11/14/2018 || colspan=2 align="left" | | |||
{{buff|Activation chance increased to 100%.}} | |||
{{buff|Cooldown Decrease increased.}} | |||
{{nerf|Attack Speed Increase effect removed.}} | |||
{{nerf|Knockdown Decrease effect removed.}} | |||
{{nerf|DP Usage Decrease effect removed.}} | |||
|} | |||
<br> | <br> | ||