Sword Taker: Difference between revisions
→Updates
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=== Updates === | === Updates === | ||
{{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{ | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
{{ | ! KR !! NA | ||
{{ | |- | ||
| 01/17/2012 || - || align="left" | | |||
{{buff|Launching distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} decreased.}} | |||
{{buff|{{CX}}{{CX}}{{CZ}}{{CConZ}} changed to {{CX}}{{CX}}{{CZ}}{{CZ}}. Super Armor and MP Burn added to final {{CZ}}.}} | |||
|- | |||
| 04/20/2015 || - || align="left" | | |||
*Pushing distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CZ}}{{CZ}} increased. | |||
|- | |||
| 08/06/2015 || - || align="left" | | |||
{{buff|{{CX}}{{CX}}{{CZ}}{{CZ}} no longer knocks down and can be cancelled with skills.}} | |||
{{buff|Added [[Blade Master]]'s {{CX}}{{CZ}}{{CZ}}{{CZ}} to Sword Taker. Removed launch from second {{CZ}} and launch of final {{CZ}} was altered to allow combos.}} | |||
{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} combo.}} | |||
|- | |||
| 01/28/2016 || - || align="left" | | |||
*Fixed final hit of {{CX}}{{CX}}{{CZ}}{{CZ}} not dealing damage. | |||
|- | |||
| 12/01/2016 || - || align="left" | | |||
{{buff|Hitstun of {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} increased.}} | |||
*Fixed issue where final {{CZ}} in {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} didn't work. | |||
|} | |||
<br> | <br> | ||