Vibe Shot: Difference between revisions

From Elwiki
(its the same on every lvl)
(→‎Skill Information: --> visual correction of damage percentage per level that doesn't change)
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! Skill Level !! Level Required !! Chance Of<br>Effect !! Damage<br>(Magical) !! MP Gain<br>Increase !! Max Number<br>of Targets !! Reactivation Cooldown
! Skill Level !! Level Required !! Chance Of<br>Effect !! Damage<br>(Magical) !! MP Gain<br>Increase !! Max Number<br>of Targets !! Reactivation Cooldown
|-
|-
| align="left" | 1 || 60 || rowspan="4%" | 35% || 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
| align="left" | 1 || 60 || rowspan="4%" | 35% || rowspan="4" | 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
|-
|-
| align="left" | 2 || 66 || 3428% || +3%
| align="left" | 2 || 66 || +3%
|-
|-
| align="left" | 3 || 68 || 3428% || +5%
| align="left" | 3 || 68 || +5%
|-
|-
| align="left" | 4 || 99 || 3428% || +7%
| align="left" | 4 || 99 || +7%
|-
|-
|}
|}
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! Skill Level !! Level Required !! Chance Of<br>Effect !! Damage<br>(Magical)
! Skill Level !! Level Required !! Chance Of<br>Effect !! Damage<br>(Magical)
|-
|-
| align="left" | 1 || 60 || rowspan="4%" | 35% || 257%
| align="left" | 1 || 60 || rowspan="4" | 35% || rowspan="4" | 257%
|-
|-
| align="left" | 2 || 66 || 257%
| align="left" | 2 || 66
|-
|-
| align="left" | 3 || 68 || 257%
| align="left" | 3 || 68
|-
|-
| align="left" | 4 || 99 || 257%
| align="left" | 4 || 99
|-
|-
|}
|}

Revision as of 18:42, 14 May 2019

File:SI VIBRATIONSHOT.png [Passive]
Fire a vibrating arrow by using a secret technique. Arrow commands and Active skills have a certain chance to cause a vibration damage and recover increased MP.


Requirements

Class Level Required
Grand Archer 60


Skill Information

PvE

Skill Level Level Required Chance Of
Effect
Damage
(Magical)
MP Gain
Increase
Max Number
of Targets
Reactivation Cooldown
1 60 35% 3428% +1% 3 2 Seconds
2 66 +3%
3 68 +5%
4 99 +7%

PvP

Skill Level Level Required Chance Of
Effect
Damage
(Magical)
1 60 35% 257%
2 66
3 68
4 99


Tips and Details

  • The damage is affected by Arrow Mastery.
    • The shot that activates the vibration and the vibration itself will have a 100% chance of being 'strong'.
  • The vibrations do not generate MP for Rena. However, they do generate MP for the opponent.
  • The vibrations add to Rena's awakening gauge like a regular hit.
  • The vibrations cannot trigger elemental effects on weapons.
  • When used with Siege , the vibrations will often occur multiple times in a row per occurrence, due to hit mechanics.


Updates

Date Changes
KR NA PvE PvP
07/04/2013 -

Vibe Shot now also increases MP gain on hits. Similar effect to Nature's Sense but half the effectiveness.

06/25/2014 -
  • Vibe Shot damage fixed to deal the damage written.
02/05/2015 -

Chance of Effect decreased.

MP Regen when Hit decreased.

07/23/2015 -

Hitstun increased.

Damage increased.

01/12/2017 -
  • Tooltip error fixed.
08/24/2017 -

Hitstun removed.

04/05/2018 -

Damage decreased.

09/20/2018 10/11/2018

Damage increased.

Activation Chance increased.

10/11/2018 10/31/2018

Reactivation Cooldown added.

  • Now counts as a command.


Alternative Names

Server Name Translation
South Korea 신동 사격 Vibration Shot
Japan 振動射撃 Vibrating Shot
China (Simplified Chinese) 震动射击 Vibrating Shot
Germany Vibrierender Pfeil Vibrating Arrow
Spain Flecha vibradora Vibrating Arrow
France Flèche vibrante Vibrating Arrow
Italy Freccia Vibrante Vibrating Arrow
Poland Wibrująca Strzała Vibrating Arrow
United Kingdom Vibrating Arrow
Brazil Disparo Vibratório Vibrating Shot


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