Sword Fall: Difference between revisions
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! Max Hits Per Sword !! Number of Swords | ! Max Hits Per Sword !! Number of Swords | ||
|- | |- | ||
| align="left" | 15 || | | align="left" | 15 || 661% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 793% | ||
|} | |} | ||
=== {{PvP}} === | === {{PvP}} === | ||
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|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
|- | |- | ||
| align="left" | 15 || | | align="left" | 15 || 252% | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 302% | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
===NA=== | |||
*'''[Enhanced] Sword Fall''' can deal a total of {{formatnum:{{#expr: 678*10}}}}% ({{formatnum:{{#expr: 244*10}}}}% in PvP) Physical Damage, assuming all swords connect. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (678*10)*1.44}}}}% ({{formatnum:{{#expr: (244*10)*1.44}}}}% in PvP) Physical Damage. | *'''[Enhanced] Sword Fall''' can deal a total of {{formatnum:{{#expr: 678*10}}}}% ({{formatnum:{{#expr: 244*10}}}}% in PvP) Physical Damage, assuming all swords connect. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (678*10)*1.44}}}}% ({{formatnum:{{#expr: (244*10)*1.44}}}}% in PvP) Physical Damage. | ||
*The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at '''[Enhanced]''' can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however. | *The Conwells do not push targets enough to ensure that most hits connect. While all 10 swords at '''[Enhanced]''' can hit one small target, this requires some very precise positioning. It is rather easy to hit all swords on larger targets, however. | ||
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*You can move before the skill finishes, about after the 5th Conwell hits the ground. | *You can move before the skill finishes, about after the 5th Conwell hits the ground. | ||
*There is a bug in PvP where the swords sometimes disappear and deal no damage to the enemy. | *There is a bug in PvP where the swords sometimes disappear and deal no damage to the enemy. | ||
* | ===KR=== | ||
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords. | |||
*With 2 swords connecting, '''[Enhanced] Sword Fall''' will deal an average of {{formatnum:{{#expr: 793*10}}}}% ({{formatnum:{{#expr: 302*10}}}}% in PvP) Physical Damage. With the '''Heavy''' trait, it will deal an average of {{formatnum:{{#expr: 793*10*1.44}}}}% ({{formatnum:{{#expr: 302*10*1.44}}}}% in PvP) Physical Damage. | |||
**If all swords were to connect, '''[Enhanced] Sword Fall''' can deal a total of up to {{formatnum:{{#expr: 793*30}}}}% Physical Damage, or {{formatnum:{{#expr: 793*30*1.44}}}}% with the '''Heavy''' trait. | |||
*In '''Destruction''' mode, the skill will deal an average of {{formatnum:{{#expr: 793*10*1.5}}}}% ({{formatnum:{{#expr: 302*10*1.5}}}}% in PvP) Physical Damage, or {{formatnum:{{#expr: 793*10*1.5*1.44}}}}% ({{formatnum:{{#expr: 302*10*1.5*1.44}}}}% in PvP) with the '''Heavy''' trait. If all hits connect, it can deal a total of up to {{formatnum:{{#expr: 793*30*1.5}}}}% Physical Damage, or {{formatnum:{{#expr: 793*30*1.5*1.44}}}}% with the '''Heavy''' trait. | |||
<br> | <br> | ||