Arrow Mastery: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
[[Image:StrongShot.png|thumb|Strong Shot Icon.]] | [[Image:StrongShot.png|thumb|Strong Shot Icon.]] | ||
* | *Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA|Force]]) and [[Cutlass Wind]]. Everything else has its damage increased and can trigger '''Strong Shot''' | ||
*Whenever '''Strong Shot''' triggers, an icon will be visible above Rena. | *Whenever '''Strong Shot''' triggers, an icon will be visible above Rena. | ||
*For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: | *For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case: |
Revision as of 19:08, 24 June 2019
File:Enhanced Bowstring.png | [Passive] Modify the bow to increase the damage of commands and skills that use arrows, and have a chance to ignore the enemy's defense. |
Requirements
Class | Level Required |
---|---|
Grand Archer | 35 |
Skill Information
Skill level | Required Level | Arrow Damage Increase | Strong Shot Chance (Ignores Defense) |
---|---|---|---|
1 | 35 | 5.5% | 10% |
2 | 51 | 7% | |
3 | 59 | 8.5% | |
4 | 93 | 10% |
Affected Combos
Ranger | Sniping Ranger | Grand Archer |
---|---|---|
XXX↑X | ↑↑XX | ZZZXX |
XXX↓X | →→XX | →→↑ZXX |
→→↑XXX | XXXX | →→↑XXZZ |
↑X | →→ZX |
Tips and Details
- Most of this path's skills count as arrow-using skills. The exceptions are Perfect Storm, Assault Kick, Wind Wall (Force) and Cutlass Wind. Everything else has its damage increased and can trigger Strong Shot
- Whenever Strong Shot triggers, an icon will be visible above Rena.
- For most skills, when Strong Shot triggers it means the entire skill will ignore defense, though this is not always the case:
- Siege Mode can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense.
- Each individual hit in Shooting Magnum, Rapid Shot, Gungnir, Freezing Arrow, Blast Arrow and Ace in the Hole will trigger it separately.
- Both [Mod] Gungnir and [Mod] Freezing Arrow gain the effect on cast for the entire skill however.
- Only the arrows fired in Blast Arrow can trigger it, not the storm. (The storm does still receive the passive's 10% damage increase however)
- Aero Strafe's two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit.
Updates
Date | Changes | |
---|---|---|
KR | NA | |
12/13/2012 | - |
▲ No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes. |
02/05/2015 | - |
▼ Arrow Damage Increase decreased. ▼ Strong Shot Chance decreased. |
12/03/2015 | - |
|
04/27/2017 | - |
▼ Damage Increase decreased. ▼ Strong Shot Chance decreased. |
08/23/2018 | 09/06/2018 |
▲ Now affects all arrow skills excluding Hyper Actives. |
Alternative Names