Iron Spirit: Difference between revisions
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| align=center style="border-style: solid; border-width: 1px | | align=center style="border-style: solid; border-width: 1px" | '''Class''' | ||
| align=center style="border-style: solid; border-width: 1px | | align=center style="border-style: solid; border-width: 1px" | '''Master''' | ||
| align=center style="border-style: solid; border-width: 1px | | align=center style="border-style: solid; border-width: 1px" | '''SP Requirement''' | ||
| align=center style="border-style: solid; border-width: 1px | | align=center style="border-style: solid; border-width: 1px" | '''Requirement For''' | ||
|- | |- | ||
| [[Magic Knight]] | | [[Magic Knight]] |
Revision as of 13:43, 9 March 2013
[Passive] | Increase your Physical Attack power based on the amount of your Magical Attack power. Increase your Magical Attack power based on the amount of your Physical Attack power. (KR ONLY) |
Requirements
Class | Master | SP Requirement | Requirement For |
Magic Knight | Lv.5 | 60 SP | Power Chain |
Over Taker | 55 SP | Burning Nasod Hand | |
Code Exotic | 55 SP | Power Adrenaline |
Skill Information
NA
Skill Level | P.ATK increased from M.ATK |
1 | 1% |
2 | 2% |
3 | 3% |
4 | 4% |
5 (M) | 5% |
KR
Skill Level | M.ATK increased from P.ATK |
1 | 1% |
2 | 2% |
3 | 3% |
4 | 4% |
5 (M) | 5% |
Updates
- 2/13/2013 KR
- Magical attack power now benifits from total physical attack power.