Elemental Master: Difference between revisions
→Additional Combos
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| '''Frostbite Sphere''' | | '''Frostbite Sphere''' | ||
{{CX}}{{CX}}{{CRX}} and {{CZ}}{{CZ}}{{CUZ}}{{CZ}} is reworked into a ice globe that inflicts [[Status Effects#Frostbite|Frostbite]] instead of a energy blast. | {{CX}}{{CX}}{{CRX}} and {{CZ}}{{CZ}}{{CUZ}}{{CZ}} is reworked into a ice globe that inflicts [[Status Effects#Frostbite|Frostbite]] instead of a energy blast. | ||
*KR: Unlike the energy blast from Aisha's base {{CX}}{{CX}}{{CRX}}, the ice sphere will | *KR: Unlike the energy blast from Aisha's base {{CX}}{{CX}}{{CRX}}, the ice sphere will slightly launch enemies on the final hit, usually knocking them down before you can act. | ||
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{{CX}} 324% Mag. Damage <br> | {{CX}} 324% Mag. Damage <br> | ||
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| '''Dash Firespin''' | | '''Dash Firespin''' | ||
After doing {{CDR}}{{CZ}}{{CX}}, perform a variation of [[High Magician|High Magician's '''Surrounding Explosion''']], surrounding yourself with fire before causing an explosion, launching enemies into the air. | After doing {{CDR}}{{CZ}}{{CX}}, perform a variation of [[High Magician|High Magician's '''Surrounding Explosion''']], surrounding yourself with fire before causing an explosion, launching enemies into the air. | ||
*KR: This variant has much more endlag after the surrounding fire when not using the explosion than [[High Magician]]'s '''Surrounding Explosion'''. | |||
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{{CDR}}<br> | {{CDR}}<br> |