Wolf Stance 2: Wind Wedge: Difference between revisions
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== [[Skill Note]] == | |||
'''Name:''' Flowing spearmanship (영혼 꿰기) | |||
'''Description:''' Wind Wedge's spirt orb consumption decreased by 1. Both normal and spirit-conversion(cancel). | |||
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Revision as of 07:27, 28 March 2013
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Requirements
Class | Master | SP Requirement | Skill Requirement For |
Skill Information
Skill Level | Initial Strikes (Physical) | Final Strike (Physical) | Mp Usage | Spirit Orbs Cost | Cooldown |
1 | 185% (x3) | 139% | 60 MP | 2 | 5 Seconds |
2 | 222% (x3) | 166% | |||
3 | 259% (x3) | 194% | |||
4 | 296% (x3) | 222% | |||
5(M) | 351% (x3) | 263% |
Skill Note
Name: Flowing spearmanship (영혼 꿰기)
Description: Wind Wedge's spirt orb consumption decreased by 1. Both normal and spirit-conversion(cancel).
Tips and Details
- Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).