Deadly Raid: Difference between revisions
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|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! colspan=3 | Fist (Physical) !! colspan="2" | Explosion<br>(Magical) | ! colspan=3 | Fist (Physical) !! colspan="2" | Explosion<br>(Magical) | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Initial !! Normal !! Overheat !! Normal !! Overheat | |||
|- | |||
| align="left" | 55 || 383% || 98% || 135% || 371% || 516% | |||
|- | |||
| align="left" | [Enhanced] || 460% || 117% || 162% || 446% || 620% | |||
|} | |||
<br> | |||
== Skill Information (07/18/2019 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=3 | Level Required !! colspan=5 | Damage (Magical) !! rowspan=3 | Max<br>Overheat<br>stacks !! colspan=5 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=3 | Fist !! colspan="2" | Explosion !! colspan=3 | Fist !! colspan="2" | Explosion | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Initial !! Normal !! Overheat !! Normal !! Overheat !! Initial !! Normal !! Overheat !! Normal !! Overheat | |||
|- | |||
| align="left" | 55 || 1526% || 389% || 540% || 1481% || 2059% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | +1~3 || rowspan=2 | 3 || rowspan=2 | +1~3 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds | |||
|- | |||
| align="left" | [Enhanced] || 1834% || 467% || 649% || 1777% || 2471% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=3 | Level Required !! colspan=5 | Damage (Magical) | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=3 | Fist !! colspan="2" | Explosion | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! Initial !! Normal !! Overheat !! Normal !! Overheat | ! Initial !! Normal !! Overheat !! Normal !! Overheat | ||
Line 64: | Line 94: | ||
| {{SkillText|Regenerating (1)|25|33}} || 33 MP || {{SkillText|Critical|110}} || 110 MP | | {{SkillText|Regenerating (1)|25|33}} || 33 MP || {{SkillText|Critical|110}} || 110 MP | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=2 | Normal !! colspan=3 | Overheat | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Overheat 1 !! Overheat 2 !! Overheat 3 | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 1834 + 467*2 + 1777*3}}}}% || {{formatnum:{{#expr: 1834 + 467*2 + 649 + 1777*3 + 2471}}}}% || {{formatnum:{{#expr: 1834 + 467*2 + 649*2 + 1777*3 + 2471*2}}}}% || {{formatnum:{{#expr: 1834 + 467*2 + 649*3 + 1777*3 + 2471*3}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 460 + 117*2 + 446*3}}}}% || {{formatnum:{{#expr: 460 + 117*2 + 162 + 446*3 + 620}}}}% || {{formatnum:{{#expr: 460 + 117*2 + 162*2 + 446*3 + 620*2}}}}% || {{formatnum:{{#expr: 460 + 117*2 + 162*3 + 446*3 + 620*3}}}}% | |||
|} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (5% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the third punch and onward. | *If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (5% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the third punch and onward. | ||
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon]] or [[Ignition Crow - Napalm]]). | *When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon]] or [[Ignition Crow - Napalm]]). |
Revision as of 01:46, 27 July 2019
Requirements
Class | Level Required |
---|---|
Veteran Commander | 55 |
Skill Information
PvE
Level Required | Damage | Max Overheat stacks |
Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fist (Physical) | Explosion (Magical) |
Fist | Explosion | ||||||||||
Initial | Normal | Overheat | Normal | Overheat | Initial | Normal | Overheat | Normal | Overheat | ||||
55 | 1526% | 389% | 540% | 1481% | 2059% | 3 | 1 | 2 | +1~3 | 3 | +1~3 | 100 MP | 8 Seconds |
[Enhanced] | 1834% | 467% | 649% | 1777% | 2471% |
PvP
Level Required | Damage | ||||
---|---|---|---|---|---|
Fist (Physical) | Explosion (Magical) | ||||
Initial | Normal | Overheat | Normal | Overheat | |
55 | 383% | 98% | 135% | 371% | 516% |
[Enhanced] | 460% | 117% | 162% | 446% | 620% |
Skill Information (07/18/2019 KR Patch)
PvE
Level Required | Damage (Magical) | Max Overheat stacks |
Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fist | Explosion | Fist | Explosion | ||||||||||
Initial | Normal | Overheat | Normal | Overheat | Initial | Normal | Overheat | Normal | Overheat | ||||
55 | 1526% | 389% | 540% | 1481% | 2059% | 3 | 1 | 2 | +1~3 | 3 | +1~3 | 100 MP | 8 Seconds |
[Enhanced] | 1834% | 467% | 649% | 1777% | 2471% |
PvP
Level Required | Damage (Magical) | ||||
---|---|---|---|---|---|
Fist | Explosion | ||||
Initial | Normal | Overheat | Normal | Overheat | |
55 | 383% | 98% | 135% | 371% | 516% |
[Enhanced] | 460% | 117% | 162% | 446% | 620% |
Skill Traits
Regenerating (1) Deadly Raid | Critical Deadly Raid | |||
---|---|---|---|---|
Attribute Effect | MP Recovery | Attribute Effect | MP Usage | |
25% chance of regaining 33% of the MP Usage | 33 MP | MP Usage increased to 110% Skill will ignore 50% defense (25% defense in PvP) |
110 MP |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | Overheat | |||
Overheat 1 | Overheat 2 | Overheat 3 | ||
PvE | 8,099% | 11,219% | 14,339% | 17,459% |
PvP | 2,032% | 2,814% | 3,596% | 4,378% |
Tips and Details
- If Raven has not overheated before activating Deadly Raid, the overheat attack bonus (5% or higher) begins on the first punch chained with overheat impact. I.e., the third punch and onward.
- When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as Revolver Cannon or Ignition Crow - Napalm).
- While very powerful, Deadly Raid can still be mana broken in PvP, unlike Harpoon Spear; therefore, it might be more advantageous in PvE.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Damage increased. ▲ 2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage. | |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | |
08/06/2015 | - |
▲ HP cost during overheat decreased. ▲ Changed so you can continue comboing with core launch after the last hit. | |
01/21/2015 | - |
| |
01/25/2017 | - |
▲ Initial damage increased. ▲ Explosion damage increased. ▼ Normal damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/18/2019 | - |
▲ Changed to be completely magical damage. |
Alternative Names