Flame Strike: Difference between revisions
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| {{SkillText|Critical|120}} || 120 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | | {{SkillText|Critical|120}} || 120 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | ||
|} | |} | ||
<br> | |||
== Total Damage (KR) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]] | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 124 + 299*23}}}}% || {{formatnum:{{#expr: (124 + 299*23)*1.44 round2}}}}% | |||
| {{formatnum:{{#expr: (124 + 299*23)*1.20}}}}% || {{formatnum:{{#expr: (124 + 299*23)*1.44*1.20 round2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 32 + 80*23}}}}% || {{formatnum:{{#expr: (32 + 80*23)*1.44 round2}}}}% | |||
| {{formatnum:{{#expr: (32 + 80*23)*1.20}}}}% || {{formatnum:{{#expr: (32 + 80*23)*1.44*1.20 round2}}}}% | |||
|} | |||
*Assuming fully charged. | |||
<br> | <br> | ||
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{| style="border-collapse: collapse;" border="1" cellpadding="1" | {| style="border-collapse: collapse;" border="1" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[File:HeavyBarrel9.png]] | |||
| align="center" width="150" | [[Miracle Vision]] | |||
| width="40" | [[File:StormTrooper3.png]] | |||
| align="center" width="150" | [[Shear Plate]] | |||
| width="40" | [[File:StormTrooper9.png]] | |||
| align="center" width="150" | [[Heavy Weapon Mastery]] | |||
| width="40" | [[File:StTTrans4.png]] | |||
| align="center" width="150" | [[Awakened Will: Storm Trooper]] | |||
| width="40" | [[File:StTTrans5.png]] | | width="40" | [[File:StTTrans5.png]] | ||
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}} | | align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}} | ||
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== Tips and Details == | == Tips and Details == | ||
*Enemies hit by the flames will have their MP burned by 1 for each hit. | *Enemies hit by the flames will have their MP burned by 1 for each hit. | ||
<br> | <br> | ||