Over Taker: Difference between revisions
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→Additional Combos
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| [[Image:Ot21.png]] | | [[Image:Ot21.png]] | ||
| '''Triple Punch''' | | '''Triple Punch''' | ||
Three slow, but stunning punches. But with each hit, enemies are pushed back, | Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well. | ||
with the third punch dealing heavy knockback. | |||
with a skill also works well. | |||
| | | | ||
{{CX}} 200 % Phy. Damage <br> | {{CX}} 200% Phy. Damage <br> | ||
{{CX}} 200 % Phy. Damage <br> | {{CX}} 200% Phy. Damage <br> | ||
{{CR}}{{CX}} 100 % Phy. Damage <br> | {{CR}}{{CX}} 100% Phy. Damage <br> | ||
{{CX}} 100 % Phy. Damage <br> | {{CX}} 100% Phy. Damage <br> | ||
{{CX}} 200 % Phy. Damage | {{CX}} 200% Phy. Damage | ||
|- | |- | ||
| [[Image:ot22.png]] | | [[Image:ot22.png]] | ||
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Raven summons three metal spikes from the ground, launching the opponent into the air. | Raven summons three metal spikes from the ground, launching the opponent into the air. | ||
| | | | ||
{{CX}} 200 % Phy. Damage <br> | {{CX}} 200% Phy. Damage <br> | ||
{{CX}} 200 % Phy. Damage <br> | {{CX}} 200% Phy. Damage <br> | ||
{{CD}}{{CX}} 100 % Phy. Damage <br> | {{CD}}{{CX}} 100% Phy. Damage <br> | ||
|- | |- | ||
| [[Image:ot23.png]] | | [[Image:ot23.png]] | ||
| '''Meteor Punch''' | | '''Meteor Punch''' | ||
While in the air; Ravens dives down, slams the enemy into the ground, then | While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo. | ||
launches them with his claw. | |||
| | | | ||
{{CDR}}{{CU}} <br> | {{CDR}}{{CU}} <br> | ||
{{CZ}} 100 % Phy. Damage <br> | {{CZ}} 100% Phy. Damage <br> | ||
{{CX}} 100 % Phy. Damage <br> | {{CX}} 100% Phy. Damage <br> | ||
{{CX}} 100 % Phy. Damage | {{CX}} 100% Phy. Damage | ||
|} | |} | ||