Eve: Difference between revisions
→Combos
Shironsaki (talk | contribs) |
Shironsaki (talk | contribs) (→Combos) |
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{{CX}} 150% Phy. Damage | {{CX}} 150% Phy. Damage | ||
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| {{CZ}} {{CZ}} {{CZ}} {{CD}} {{CZ}} | | {{CZ}} {{CZ}} {{CZ}} ({{CD}} {{CZ}}) | ||
| Basic 3 hit combo followed by a spear that will launch an opponent upwards. | | Basic 3 hit combo followed by a spear that will launch an opponent upwards. | ||
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{{CX}} 200% Mag. Damage | {{CX}} 200% Mag. Damage | ||
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| {{CX}} {{CX}} {{CR}} {{CX}} {{CX}} | | {{CX}} {{CX}} ({{CR}} {{CX}}) {{CX}} | ||
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions horizontally and ends with a rotation that knocks down. | | Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions horizontally and ends with a rotation that knocks down. | ||
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{{CX}} 100 Phy. Damage x2 | {{CX}} 100 Phy. Damage x2 | ||
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| {{CX}} {{CX}} {{CD}} {{CX}} {{CX}} | | {{CX}} {{CX}} ({{CD}} {{CX}}) {{CX}} | ||
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions vertically and ends with a rotation that knocks down. | | Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions vertically and ends with a rotation that knocks down. | ||
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