Elrianode City: Difference between revisions
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 10: | Line 10: | ||
| Description=Stop the monsters invading Elrianode City through the Dimension Rift! | | Description=Stop the monsters invading Elrianode City through the Dimension Rift! | ||
| LvNeed=99 | | LvNeed=99 | ||
| LvFit= | | LvFit=50000 | ||
| XEntryReq=<span style="display:none">{{</span> | | XEntryReq=<span style="display:none">{{</span> | ||
*Have 1 Elrianode Defense Request [[File:Elrianode Defense Request.png|50px]] in your inventory. | *Have 1 Elrianode Defense Request [[File:Elrianode Defense Request.png|50px]] in your inventory. | ||
* | *Maximum of 3 Players. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Detail=<span style="display:none">{{</span> | | Detail=<span style="display:none">{{</span> | ||
Line 31: | Line 31: | ||
| '''Freak Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms. | | '''Freak Beast''' - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms. | ||
| | | | ||
*'''Charge:''' Prepare themselves and almost instantly charge forwards. | *'''Charge:''' Prepare themselves in Super Armor and almost instantly charge forwards. | ||
*'''Energy Pulse:''' Radiate its body with a burst of energy around itself. | *'''Energy Pulse:''' Radiate its body with a burst of energy around itself. | ||
*'''Teleport:''' The beast can teleport next to players if they're too far away. | *'''Teleport:''' The beast can teleport next to players if they're too far away. | ||
Line 38: | Line 38: | ||
| '''Freak Defender''' - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir. | | '''Freak Defender''' - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir. | ||
| | | | ||
*'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms. | *'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms. Will have super armor during this attack. | ||
*'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms. | *'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms. It will have Super Armor when preparing and during its first two hits. | ||
*'''Judgement:''' | *'''Judgement:''' Charge up in Super Armor then release a large pillar of dark energy out of its body upwards. They have increased defense while charging. | ||
|- | |- | ||
|[[File:MutatedSupervisorofNasodMiners.png|60px]] | |[[File:MutatedSupervisorofNasodMiners.png|60px]] | ||
Line 52: | Line 52: | ||
| | | | ||
*'''Dagger Slash:''' Dark Elves will pull a dagger on close ranged targets. | *'''Dagger Slash:''' Dark Elves will pull a dagger on close ranged targets. | ||
*'''Arrow Shot:''' Fire an arrow forward. | *'''Arrow Shot:''' Fire an arrow forward. This will inflict confusion. | ||
|- | |- | ||
|[[File:MutatedStoneGod.png|60px]] | |[[File:MutatedStoneGod.png|60px]] | ||
| '''Mutated Stone God''' - The Ancient Nasod Sentinel, Stone God, corrupted by Henir. | | '''Mutated Stone God''' - The Ancient Nasod Sentinel, Stone God, corrupted by Henir. | ||
| | | | ||
*'''Activate:''' Upon being approached it will spin dealing damage to those immediately next to it. | |||
*'''Slam:''' The Nasod will slam players with its arms. | *'''Slam:''' The Nasod will slam players with its arms. | ||
*'''Projectile Counter:''' They can create a force field to deflect projectiles. | *'''Projectile Counter:''' They can create a force field to deflect projectiles. | ||
Line 81: | Line 82: | ||
| '''Freak Guardian''' - A larger, more powerful Freak Defender. | | '''Freak Guardian''' - A larger, more powerful Freak Defender. | ||
| | | | ||
*'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms. | *'''Hammer Smash:''' Smash the ground with one powerful strike with all four of its arms. Will have super armor during this attack. | ||
*'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms. | *'''Hammer Combo:''' Smash the ground with a four hit combo with their four arms. It will have Super Armor when preparing and during its first two hits. | ||
*'''Judgement:''' | *'''Judgement:''' Charge up in Super Armor then release a large pillar of dark energy out of its body upwards. They have increased defense while charging. | ||
*'''Smash Eruption:''' Smash the ground with its arms causing a chain of Henir explosions on both sides of it. | *'''Smash Eruption:''' Smash the ground with its arms in Super Armor causing a chain of Henir explosions on both sides of it. | ||
|- | |- | ||
|[[File:SkinSplitter.png|60px]] | |[[File:SkinSplitter.png|60px]] | ||
Line 93: | Line 94: | ||
*'''Circle Sweep''': The creature will swing its arm around to attack all surrounding targets and knock them away. | *'''Circle Sweep''': The creature will swing its arm around to attack all surrounding targets and knock them away. | ||
*'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds. | *'''Henir Bomb''': The creature will use its arm to launch five flares, which will detonate after a few seconds. | ||
'''Note:''' | |||
*The boss has perpetual super armor. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
Line 98: | Line 101: | ||
| '''Spatio Reaper''' - A machine like being of Henir comprised of multiple segments. | | '''Spatio Reaper''' - A machine like being of Henir comprised of multiple segments. | ||
| | | | ||
*'''Teleport''': Can blink across the map at will. | *'''Teleport''': Can blink across the map at will. Will have '''Hyper Armor''' when doing this. | ||
*'''Injection''': Fire its tendrils at the ground like piercing thorns. | *'''Injection''': Fire its tendrils at the ground like piercing thorns. | ||
*'''Circle Sweep''': Twirl its body in a circle attack everything around it. | *'''Circle Sweep''': Twirl its body in a circle attack everything around it, launching players away. | ||
**Do not try to tank it with '''Super Armor''', it does a numerous amount of hits and each hit deals huge damage. | |||
*'''Space Ripper''': Rip a dimensional tear in the fabric of space, this rift will pull in players and deal continuous damage. | *'''Space Ripper''': Rip a dimensional tear in the fabric of space, this rift will pull in players and deal continuous damage. | ||
*'''Fire Fight''': Float up and begin rapid firing | *'''Fire Fight''': Float up and begin rapid firing lasers from low to high on a fan shape, firing faster over time. | ||
*'''Spawn of Henir''': Generate a portal which summons a variety of Henir corrupted beings. | *'''Spawn of Henir''': Generate a portal which summons a variety of Henir corrupted beings. | ||
'''Note:''' | |||
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Dialogue= | |Dialogue= | ||
Line 115: | Line 120: | ||
{{*}}'''Ara''': ''Is everyone alright?! I feel a malicious aura from that side! Let's hurry!'' | {{*}}'''Ara''': ''Is everyone alright?! I feel a malicious aura from that side! Let's hurry!'' | ||
}} | }} | ||
| BDrop | | BDrop={{:11-3Bdrop1}} | ||
| DBGM= [http://www.youtube.com/watch?v=yem3GLOj9uo '''''li_stage_elianod002'''''] | | DBGM= [http://www.youtube.com/watch?v=yem3GLOj9uo '''''li_stage_elianod002'''''] | ||
| BBGM= [http://www.youtube.com/watch?v=axk7Y94ff6Q '''''li_boss_elianod002'''''] | | BBGM= [http://www.youtube.com/watch?v=axk7Y94ff6Q '''''li_boss_elianod002'''''] | ||
Line 130: | Line 135: | ||
</gallery> | </gallery> | ||
| Trivia=<span style="display:none">{{</span> | | Trivia=<span style="display:none">{{</span> | ||
*While the party is split up, they are still technically in the same room. Some skills with long range homing may travel to other player's districts such as [[Flick Shot]]. | *While the party is split up, they are still technically in the same room. Some skills with long range homing may travel to other player's districts such as [[Flick Shot]], even when solo. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|AltLang= | |AltLang= | ||
Line 137: | Line 142: | ||
|KR=엘리아노드 시가지|KRName=Elianode City | |KR=엘리아노드 시가지|KRName=Elianode City | ||
|CN=艾丽阿诺德繁华地 |CNName=Elrianode Prosperity Area | |CN=艾丽阿诺德繁华地 |CNName=Elrianode Prosperity Area | ||
|BR=Cidade de Elianod |BRName=Elianode City | |BR=Cidade de Elianod |BRName=Elianode City | ||
|DE=Elyanod-Stadt |DEName=Elianode City | |||
|ES=Ciudad de Elianod |ESName=Elianode City | |||
|FR=Ville d'Élyanod |FRName=Elianode City | |FR=Ville d'Élyanod |FRName=Elianode City | ||
|IT=Città di Elianod |ITName=Elianode City | |||
|PL=Miasto Elyanod |PLName=Elianode City | |||
|UK=Elyanod City | |||
|JP=エリアノド市街地 |JPName=Elrianode Urban Area | |||
}} | }} | ||
}} | }} |
Revision as of 01:39, 16 August 2019
Elrianode City
“ | Elrianode City. Stop the monsters invading Elrianode City through the Dimension Rift!
|
” |
- Have 1 Elrianode Defense Request File:Elrianode Defense Request.png in your inventory.
- Maximum of 3 Players.
Elrianode City is too big to search as a single group. In order to maximize their search, the group splits up to different parts of the city. All players during the main dungeon portion will be separated from each other in different parts of the city. The party will be reunited for the boss.
How to Play
While split apart in different parts of the city, you are in charge of defeating as many enemies as possible within a 5 minute time limit. The UI on the top of the screen will display the number of monster your entire party has killed and below that the number of monster you have killed. Next to each party member's HP there will be a number which displays how much they themselves have killed. Every time you kill 30 mobs a miniboss will spawn in your district. Every time your party in total kills 90 mobs another boss will appear in your district. Minibosses have the chance of dropping rare rewards, so the more mobs you and your party defeat, the more opportunities you get to fight minibosses.
- Elsword: There's too many of them, let's spread out! Everyone be careful!
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv95 Accessory (Arm): [Unidentified * ?] [Unidentified * ?] |
2 Pieces:
3 Pieces:
|
- While the party is split up, they are still technically in the same room. Some skills with long range homing may travel to other player's districts such as Flick Shot, even when solo.