Flexible Movement: Difference between revisions
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→Tips and Details: Minor
m (Shiza moved page Nimble Movement to Agility over redirect) |
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== Tips and Details == | == Tips and Details == | ||
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | *Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | ||
*Agility will not save you from [[Elements#Fire (Blaze)|Fire]] | *Agility will not save you from [[Elements#Fire (Blaze)|Fire]], [[Elements#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death. | ||
*If you receive a killing blow while being in the air, and agility triggers, you're still able to die by receiving another hit in the air. | *If you receive a killing blow while being in the air, and agility triggers, you're still able to die by receiving another hit in the air. | ||
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. | *Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health. |