Kill Point: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 66: | Line 66: | ||
|- | |- | ||
| {{SkillText|Regenerating (1)|20|50}} || 50 MP || {{SkillText|Regenerating (2)|50|60}} || 6 Seconds | | {{SkillText|Regenerating (1)|20|50}} || 50 MP || {{SkillText|Regenerating (2)|50|60}} || 6 Seconds | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Mode !! Regular !! [[ECP System|Over Strike]] | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 256*7 + 367}}}}% | |||
| {{formatnum:{{#expr: (256*7 + 367)*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 60*7 + 86}}}}% | |||
| {{formatnum:{{#expr: (60*7 + 86)*1.2}}}}% | |||
|} | |} | ||
<br> | <br> | ||
Line 84: | Line 99: | ||
== Tips and Details == | == Tips and Details == | ||
*On some occasions, the '''Regenerating (2)''' skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared. | *On some occasions, the '''Regenerating (2)''' skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared. | ||
*The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill. | *The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill. |
Revision as of 21:00, 7 September 2019
[Special Active: Tenacity] Throw chain blades and attack multiple enemies. Stun enemies for a short duration and decrease their Defense Power while dealing additional damage. | |
Chain Revolver/Blade Skill
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Crimson Rose | 50 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | Constrained Prey | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Rotating Blow | Throw | Rotating Blow | Throw | Defense Decrease | Duration | |||
50 | 256% | 367% | 7 | 1 | 30% + (3% × Enemies) | 1.5 Seconds | 100 MP | 10 Seconds |
[Enhanced] | 2 Seconds |
PvP
Level Required | Damage (Physical) | Constrained Prey | |
---|---|---|---|
Rotating Blow | Throw | Defense Decrease | |
50 | 60% | 86% | 15% + (3% × Enemies) |
[Enhanced] |
Skill Traits
Regenerating (1) Kill Point | Regenerating (2) Kill Point | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Recover | Cooldown | ||
20% chance of regaining 50% of the MP Usage | 50 MP | 50% chance of lowering cooldown to 60% | 6 Seconds |
Total Damage
Mode | Regular | Over Strike |
---|---|---|
PvE | 2,159% | 2,590.8% |
PvP | 506% | 607.2% |
Related Skills
Revolver Mastery | Saw Blade | Awakened Will: Crimson Rose | Target Elimination |
Tips and Details
- On some occasions, the Regenerating (2) skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared.
- The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill.
- Enemies are unable to MP-break while constrained.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/04/2016 | - |
▼ Restraint duration decreased. | |
01/25/2017 | - |
▲ Final Hit damage increased. ▼ Chains damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
07/27/2017 | - |
▼ Defense Decrease decreased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▼ Damage decreased. |
Alternative Names