Spiritual Enhancement: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*As you immediately start dungeons with 4 '''Gathered Soul''' stacks, this passive is extremely helpful in enabling you to do full damage from the start even in locations with little enemies such as [[Twisted Time and Space - Fahrmann's Peak]] or [[12-7|Crimson Cradle of Flames]], as you will only need 1 additional soul (such as from [[Swift Smash|[Enhanced] Swift Smash]]) to reach 5 souls for [[Tribute|Noble Presence]], without needing to gamble on [[Soul Extortion]]'s 50% chance effect.
*As you immediately start dungeons with 4 '''Gathered Soul''' stacks, this passive is extremely helpful in enabling you to do full damage from the start even in locations with little enemies such as [[Twisted Time and Space - Fahrmann's Peak]] or [[12-7|Crimson Cradle of Flames]], as you will only need 1 additional soul (such as from [[Swift Smash|[Enhanced] Swift Smash]]) to reach 5 souls for [[Tribute|Noble Presence]], without needing to gamble on [[Soul Extortion]]'s 50% chance effect.
*The '''Gathered Soul''' stacks granted by this passive have slightly longer duration of about 22 seconds, rather than 20 seconds of stacks that are gained by other means.
*Currently, the reactivation cooldown for gaining '''Gathered Soul''' from a Special Active hit does not seem to apply at all.
*Currently, the reactivation cooldown for gaining '''Gathered Soul''' from a Special Active hit does not seem to apply at all.
*The chance to gain a '''Gathered Soul''' from a Special Active is rather inconsistent when it comes to skills with a very rapid rate of hits, such as [[Death Sentence of Marbas]] or [[Magdonic Cannon/ModA|[Mod] Magdonic Cannon]], often failing to give you even one stack over their entire duration, despite the chance supposedly being 20% per hit, and at other times granting you multiple souls in a row.
*The chance to gain a '''Gathered Soul''' from a Special Active is rather inconsistent when it comes to skills with a very rapid rate of hits, such as [[Death Sentence of Marbas]] or [[Magdonic Cannon/ModA|[Mod] Magdonic Cannon]], often failing to give you even one stack over their entire duration, despite the chance supposedly being 20% per hit, and at other times granting you multiple souls in a row.
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