Deadly Raid: Difference between revisions
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Revision as of 19:16, 26 September 2019
Requirements
Class | Level Required |
---|---|
Veteran Commander | 55 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Overheat stacks |
Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fist | Explosion | Fist | Explosion | ||||||||||
Initial | Normal | Overheat | Normal | Overheat | Initial | Normal | Overheat | Normal | Overheat | ||||
55 | 1526% | 389% | 540% | 1481% | 2059% | 3 | 1 | 2 | +1~3 | 3 | +1~3 | 100 MP | 8 Seconds |
[Enhanced] | 1834% | 467% | 649% | 1777% | 2471% |
PvP
Level Required | Damage (Magical) | ||||
---|---|---|---|---|---|
Fist | Explosion | ||||
Initial | Normal | Overheat | Normal | Overheat | |
55 | 383% | 98% | 135% | 371% | 516% |
[Enhanced] | 460% | 117% | 162% | 446% | 620% |
Skill Traits
Regenerating (1) Deadly Raid | Critical Deadly Raid | |||
---|---|---|---|---|
Attribute Effect | MP Recovery | Attribute Effect | MP Usage | |
25% chance of regaining 33% of the MP Usage | 33 MP | MP Usage increased to 110% Skill will ignore 50% defense (25% defense in PvP) |
110 MP |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | Overheat | |||
Overheat 1 | Overheat 2 | Overheat 3 | ||
PvE | 8,099% | 11,219% | 14,339% | 17,459% |
PvP | 2,032% | 2,814% | 3,596% | 4,378% |
Tips and Details
- This skill's Overheat tooltip is a bit misleading, as the Overheat buff will not stack for additional attack power without having unlocked Overheat Mode Activated!. The 3 "stacks" are only for the purpose of this skill's additional punches, though they do each individually stack Overheat with the aforementioned passive.
- The Overheat buff will not trigger until after the first overheated punch occurs. For example when Overheating once, the buff will trigger on the third punch, and thus only apply to the final punch.
- When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as Revolver Cannon or Ignition Crow - Napalm).
- While very powerful, Deadly Raid can still be mana broken in PvP, unlike Harpoon Spear; therefore, it might be more advantageous in PvE.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Damage increased. ▲ 2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage. | |
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | |
08/06/2015 | - |
▲ HP cost during overheat decreased. ▲ Changed so you can continue comboing with core launch after the last hit. | |
01/21/2015 | - |
| |
01/25/2017 | - |
▲ Initial damage increased. ▲ Explosion damage increased. ▼ Normal damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/18/2019 | 08/14/2019 |
▲ Changed to be completely magical damage. | |
08/01/2019 |
▲ Invincible until the skill is finished. |
Alternative Names