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Revision as of 18:50, 26 September 2019


[Active]
Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict Bleed. Only first hit will have a hitstun.

Thorn Vine Trap can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Required Level SP Used per Level Alternative
Trapping Ranger Lv. 20 35 3 Briar Trap


Skill Information

Skill Level Required Level Damage (Physical) Max Hits Duration Bleed Debuff MP Usage Cooldown
First hit Other hits Chance (Noted) Damage Duration
1 35 444% 195% 6 10 Seconds 10% (20%) 50% average attack
power per second
8 Seconds 30 MP 5 Seconds
2 458% 201%
3 36 473% 208%
4 39 487% 214%
5 42 502% 220%
6 45 516% 227%
7 48 531% 233%
8 51 545% 239%
9 54 559% 246%
10 57 574% 252%
11 60 588% 258%
12 63 603% 265%
13 66 617% 271%
14 69 632% 277%
15 72 646% 284%
16 75 660% 290%
17 78 675% 296%
18 81 689% 303%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 0.5 + 0.75 MP ?? ?? Seconds


Skill Note

Name: Sharp Thorn I / (날카로운 가시 I)

Description: Thorn Vine Trap bleed chance doubled to 20% and range increased by 30%.

Tips and Details

  • Has a 10% chance to inflict Bleed
  • Thorn Vine Trap does damage every 2 seconds.
    • Thorn Vine Trap does an initial throwing hit and up to 5 DoT hits per enemy.
    • Only first hit provides hitstun.
  • Thorn Vine Trap spreads in the direction you are facing at the time of expansion, rather than the time of casting.


Updates

  • 05/15/2014 (KR) / 09/17/2014 (NA)
    • Changed so Initial hit does large damage and later hits don't give hitstun.
  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Skill modified.
    • Skill note changed.
  • 11/06/2014 KR
    • Trap setup time decreased.
    • Trap hit damage slightly increased.
    • Trap PvP damage decreased.


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