Scare Chase: Difference between revisions
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== Tips and Details == | |||
If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius) | |||
{{ChSkills}} | {{ChSkills}} | ||
[[Category:Chung_Skills|<br>Chung_Skills]] | [[Category:Chung_Skills|<br>Chung_Skills]] |