Diceon Mines: Difference between revisions
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| Quotation='''Diceon Mines'''. A new dimension greets you as you pursue the El Lady. An evil scheme is unveiled deep inside the Diceon Mines. | | Quotation='''Diceon Mines'''. A new dimension greets you as you pursue the El Lady. An evil scheme is unveiled deep inside the Diceon Mines. | ||
| Description=You have arrived in a world of another dimension in search of the El Lady. Schemes of danger are being discovered at the mines. | | Description=You have arrived in a world of another dimension in search of the El Lady. Schemes of danger are being discovered at the mines. | ||
| LvNeed= | | LvNeed=89-91 | ||
| LvFit= | | LvFit=11340 | ||
| DunMap | | DunMap=[[File:10-1map.png]] | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File: | |[[File:Plingchu_Head_2.jpg|60px]] | ||
| rowspan="2" | '''Plingchu''' - A small organic sprout creature that burrows itself in the ground. It will pop out when players approach it. It comes in a green and slightly larger red variant. | | rowspan="2" | '''Plingchu''' - A small organic sprout creature that burrows itself in the ground. It will pop out when players approach it. It comes in a green and slightly larger red variant. | ||
| rowspan="2" | | | rowspan="2" | | ||
*'''Leaf Wind:''' They will spin the leaf on their head and fire a wave of wind. | *'''Leaf Wind:''' They will spin the leaf on their head and fire a wave of wind. | ||
'''Note:''' | |||
*The green variant is vulnerable immediately when it notices a player nearby. | |||
*The red variant however will only become vulnerable once its waking up animation has finished. | |||
|- | |- | ||
|[[File: | |[[File:Plingchu_Head_1.jpg|60px]] | ||
|- | |- | ||
|[[File:10-1mob2.jpg|60px]] | |[[File:10-1mob2.jpg|60px]] | ||
| '''Bomeba''' - A species of sentient mushroom. | | '''Bomeba''' - A species of sentient mushroom. | ||
| | | | ||
*'''Cap Smack:''' It can take of its mushroom cap and smack you with it. | *'''Cap Smack:''' It can take of its mushroom cap and smack you with it twice. | ||
*'''Dive Spore:''' It will dive at you doing several hits and spread its spores. | *'''Dive Spore:''' It will dive at you doing several hits and spread its spores. | ||
|- | |- | ||
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| '''Tough Pimpim''' - A large hermit crab like creature with an elaborate shell. | | '''Tough Pimpim''' - A large hermit crab like creature with an elaborate shell. | ||
| | | | ||
*''' | *'''Shell Smack:''' Smack players with its spiky shell. | ||
*'''Abandon Shell:''' It will perform its spike attack flee from its shell, revealing himself as a normal '''Pimpim'''. | *'''Abandon Shell:''' It will perform its spike attack flee from its shell, revealing himself as a normal '''Pimpim'''. Players hit will be inflicted with bleed. | ||
**Due to the attack being multi-hit, this attack can easily inflict Bleed III. | |||
*'''Dying Spike:''' Upon being defeated its shell will fire spikes out of its side inflicting bleed on anybody next to it. This will also perform again if it abandons its shell. | *'''Dying Spike:''' Upon being defeated its shell will fire spikes out of its side inflicting bleed on anybody next to it. This will also perform again if it abandons its shell. | ||
**Due to the attack being multi-hit, this attack can easily inflict Bleed III. | |||
|- | |- | ||
|[[File: | |[[File:Pimpim_Head.jpg|60px]] | ||
| '''Pimpim''' - A small hermit crab with a thorn sticking out of its shell. | | '''Pimpim''' - A small hermit crab with a thorn sticking out of its shell. | ||
| | | | ||
*'''Leap Attack:''' Will hurt anybody it comes in contact with when it leaps around. | *'''Leap Attack:''' Will hurt anybody it comes in contact with when it leaps around. | ||
*'''Thorn Shot:''' It will fire its thorn in a parabolic arc. | *'''Thorn Shot:''' It will fire its thorn in a parabolic arc. | ||
*''' | '''Note:''' | ||
*It's '''Thorn Shot''' attack will often times still fire despite it being interrupted or fire once defeated. | |||
|- | |- | ||
|[[File: | |[[File:Alboko_Furyta_Head.jpg|60px]] | ||
| '''Alboko Furyta''' - A large beast that lives in the forest. | | '''Alboko Furyta''' - A large beast that lives in the forest. | ||
| | | | ||
*'''Lunge:''' It will perform a short lunge and ram you. | *'''Lunge:''' It will perform a short lunge and ram you. | ||
*'''Ram:''' It will charge forward | *'''Ram:''' It will charge forward then do a backflip attack. | ||
'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
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*Only appears on Normal mode. | *Only appears on Normal mode. | ||
|- | |- | ||
|[[File: | |[[File:10-2mob1.jpg|60px]] | ||
| '''CODE_D_Proto''' - Nasod | | '''CODE_D_Proto''' - A D grade miner Nasod. Reprogrammed for combat functionality. | ||
| | | | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
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| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:10-1miniboss1.jpg|60px]] | |[[File:10-1miniboss1.jpg|60px]] | ||
| '''Dekal | | '''Dekal Furyta''' - A mechanized version of the '''Alboko Furyta'''. | ||
| | | | ||
*'''Lunge:''' It will perform a short lunge and ram you. | *'''Lunge:''' It will perform a short lunge and ram you. | ||
*'''Ram:''' It will charge forward | *'''Ram:''' It will charge forward then do a backflip attack. | ||
*'''Electro Shock:''' It will charge its tail with electricity and create bolts of lightning in front of it. | *'''Electro Shock:''' It will charge its tail with electricity and create three bolts of lightning which loosely home onto targets in front of it. | ||
'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
|[[File: | |[[File:10-1Water.png|60px]] | ||
|'''Water Flow''' - Flowing water that will take you off the cliff into the lower area. | |'''Water Flow''' - Flowing water that will take you off the cliff into the lower area. | ||
|- | |- | ||
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| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File:10-1boss.png|60px]] | |[[File:10-1boss.png|60px]] | ||
| '''Science Dekal''' - | | '''[[Dekal|Science Dekal]]''' - Director of the Diceon Mines and Diceon Research Lab. Originally from Elysion, he was employed by Solace to extract high quality Diceon. | ||
| | | | ||
*'''Cube Release:''' Dekal will release 8 energy cubes as projectiles in a 180° arc. | |||
*'''Cube Release:''' | *'''Cube Explosion:''' Dekal will release energy cubes onto the ground as it moves, releasing blue energy fields that will damage anyone standing on it. | ||
*'''Cube | **The energy field does not deal damage normally but subtracts an un-resistible amount directly from your HP. | ||
*''' | *'''Start and End:''' Dekal will move towards a platform and release a strong energy wave that covers the entire stage, the only safe place is the Diceon Shield that Dekal emits around himself. The platform will emit a ring of light before he begins to move. | ||
*'''Dekal Wave:''' Dekal will move towards the center of the stage and release a shockwave that will travel across the ground in both directions. | *'''Dekal Wave:''' Dekal will move towards the center of the stage and release a shockwave that will travel across the ground in both directions. This activates his '''Diceon's Mana''' shield. | ||
*'''Decision's Mana:''' Dekal can create a shield to reduce the amount of damage he takes. Performed at the start of the battle and after '''Dekal Wave'''. | |||
'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | ||
*Immune to debuffs. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Dialogue= | |Dialogue= | ||
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|contents1={{*}}'''Dekal''': ''Solace? I, Dekal, will get it done. Hm? There are rats... Kuaheheh! Alright, you pretty rats. How should I deal with you?!'' | |contents1={{*}}'''Dekal''': ''Solace? I, Dekal, will get it done. Hm? There are rats... Kuaheheh! Alright, you pretty rats. How should I deal with you?!'' | ||
}} | }} | ||
| BDrop={{tabs|name=1|tab1=Atlas Dicetium Bow|contents1={{:10-1Bdrop1}}|tab2=Atlas Dicetium Drone|contents2={{:10-1Bdrop2}}|tab3=Atlas Dicetium Dynamo|contents3={{:10-1Bdrop3}}|tab4=Dekal's Research Equipment Set|contents4={{:Deca Set}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Atlas Dicetium Bow|contents1={{:10-1Bdrop1}}|tab2=Atlas Dicetium Drone|contents2={{:10-1Bdrop2}}|tab3=Atlas Dicetium Dynamo|contents3={{:10-1Bdrop3}}|tab4=Dekal's Research Equipment Set|contents4={{:Deca Set}}}} | ||
| | | SBGM=[http://www.youtube.com/watch?v=rA2z8Drkkv4 '''''music074_stage'''''] | ||
[http://www.youtube.com/watch?v=A7LnZ-oU4mk '''''music075_boss'''''] | |||
|Gallery= | |Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File:Decion_Mining_Facility_2.jpg|Forest area. | File:Decion_Mining_Facility_2.jpg|Forest area. | ||
File:Decion_Mining_Facility_1.jpg|Diceon Mines outpost. | File:Decion_Mining_Facility_1.jpg|Diceon Mines outpost. | ||
File:Deca_Concept.png|Concept artwork for '''Science | File:Deca_Concept.png|Concept artwork for '''Science Dekal'''. | ||
</gallery> | </gallery> | ||
|AltLang= | |AltLang= | ||
Line 111: | Line 120: | ||
|KR=디시온 채굴장|KRName=Diceon Mining Facility | |KR=디시온 채굴장|KRName=Diceon Mining Facility | ||
|CN=迪西昂采矿场|CNName=Diceon Mining Field | |CN=迪西昂采矿场|CNName=Diceon Mining Field | ||
|DE=Decion-Mine |DEName=Decion Mine | |||
|ES=Mina de Deción |ESName= Decion Mine | |||
|FR=Mine de Décion |FRName=Decion Mine | |||
|IT=Miniera di Decion |ITName=Decion Mine | |||
|PL=Kopalnia Deciunu |PLName=Decion Mine | |||
|BR=Área de Mineração de Decitium |BRName=Decion Mining Area | |||
|UK=Decion Mine | |||
}} | }} | ||
}} | }} |
Revision as of 02:50, 27 November 2019
Diceon Mines
“ | Diceon Mines. A new dimension greets you as you pursue the El Lady. An evil scheme is unveiled deep inside the Diceon Mines.
|
” |
Description
You have arrived in a world of another dimension in search of the El Lady. Schemes of danger are being discovered at the mines.
Recommended Level
89-91
Required Combat Power
11,340
Mobs
{{
Mini Boss
{{
Obstacles
Boss
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Science Dekal - Director of the Diceon Mines and Diceon Research Lab. Originally from Elysion, he was employed by Solace to extract high quality Diceon. |
Note:
|
Dialogue
- Dekal: Solace? I, Dekal, will get it done. Hm? There are rats... Kuaheheh! Alright, you pretty rats. How should I deal with you?!
{{
}}
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv82 Bow: Physical Attack +4874 Magical Attack +4874 [Unidentified * ?] Maximize +3% Add. Damage +3% Action Speed +3% |
Alternative Names
{{