Story/Velder: Difference between revisions
Gameboy224 (talk | contribs) m (Text replacement - "[[6-5|" to "[[Commercial Area 1|") |
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*Lv. 50 | *Lv. 50 | ||
|Objectives= | |Objectives= | ||
*Enter [[ | *Enter [[Southern Gate]] | ||
*Try to escape (Southern Gate) | *Try to escape (Southern Gate) | ||
*Dark Nephilim (Southern Gate) 0/1 | *Dark Nephilim (Southern Gate) 0/1 | ||
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*Lv. 51 | *Lv. 51 | ||
|Objectives= | |Objectives= | ||
*Enter [[ | *Enter [[Southern Gate]] | ||
*Rune-Imprinted Stone (Dark Nephilim, Southern Gate) 0/1 | *Rune-Imprinted Stone (Dark Nephilim, Southern Gate) 0/1 | ||
|Description= As long Chloe is alive, Dark Nephilim will come back from different dimensions. Let's bring the <font color=blue>Dark Nephilim Summoning Instrument</font> from the <font color=red>Southern Gate</font> to Grail. | |Description= As long Chloe is alive, Dark Nephilim will come back from different dimensions. Let's bring the <font color=blue>Dark Nephilim Summoning Instrument</font> from the <font color=red>Southern Gate</font> to Grail. |
Revision as of 17:20, 18 December 2019
Velder
Velder is the largest city Lurensia and the capital of the Velder Kingdom. The capital houses the Earth Priestess Artea as well at the Earth El.
Hearing word from Ariel, the El Search Party were informed that that Velder had been overrun by demons. The energy resonating from the city feels much like the darkness that plagued Feita. The city has fallen into disarray and the demons have launched a surprise attack from the inside. The El Search Party must put a stop to the demon's rampage before the capital is lost.
Chapter 10: Velder is in danger
Velder, the Capital City, has fallen under the Demon Forces who have been hiding the stolen El Shards. Residents have set up a station on the outskirts of Velder so that they can have better access to the Kingdom. They planned to attack from the residential areas first.
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Something happened in Velder Capital that is located in Lurensia Continent. Let's go find Vanessa, the Velder Centurion Guard! | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 78,240 | N/A | N/A | ||
ED | 158,200 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
The capital of Velder is already invaded by Demons and the Leader of the Centurion Guards has temporarily retreated. They are waiting for the opportunity to attack again. Vanessa is having difficulty breaking through the Demons defenses. Let's find a way to defeat the Demons and enter the palace. Let's pass through the Residential Area 3 to approach Hope Bridge. | ||
Quest Acceptance Dialogue | ||
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Quest Completion Dialogue | ||
??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 78,240 | Antidote x 15 | Intermediate Giant Weapon Cube | ||
ED | 158,200 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
The Glitter Commanders are training the Arc Glitters for battle! Let's go to Residential Area 3 to defeat Arc Glitters and bring back the Glitter March! | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 83,690 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x 1 | N/A | |
ED | 167,400 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
While you were trying to cross the Hope Bridge to Velder Palace, a large group of Demons has ambushed you. There is nowhere to run on this bridge, so get ready to fight for your life. Let’s defeat the Demons and cross the Hope Bridge. | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
??? ???
??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 83,690 | Magic Stone x 1 | N/A | ||
ED | 167,400 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Unlike the normal soldiers in Feita, the Glitters in Velder are wearing decorated armor and moving uniformly under the leader, Glitter Commander. Let's go to Hope Bridge and defeat the Glitter Commander! | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 89,400 | Advanced HP Potion x 6 | Intermediate Giant Armor Cube | ||
ED | 177,100 | Intermediate MP Potion x 6 | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Chapter 11: Kingdom in captivity
When Elsword and his Party reached the Kingdom, it was already burning, and the Evil Forces and the Dark Elves were to blame. After numerous fights, they finally retrieved the Evil Force plans and decided to enter through the Southern Gate, seeing there were only a few guards there. Soon after, the Party arrived at the Southern Gate and realized that it was a trick and found all the guards waiting for them there. The guards were almost all defeated until Chloe summoned the Dark Nephilim. They used magic and previously learned skills to destroy the Dark Nephilim and escaped the Southern Gate. The Centurion of Velder named Vanessa asked the El Search Party to deliver a rescue letter all the way across the sea to the other side of the continent.
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
After you've finally crossed Hope Bridge to the Palace Entrance, you are greeted by raging flames and destruction instead of the beautiful street that once led ot the palace. The Palace Entrance is under attack, so let's ignore the Demons at the gate and get to the castle right away! | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
??? ??? ??? ??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 89,400 | Magic Stone x 1 | Intermediate Apprentice War Weapon Cube | ||
ED | 177,100 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
The alchemy technology of the Glitters is as threatening as their necromancy. Glitter Vanguards are the formidable panzers of the demon army. They breeze through the battlefield, destroying buildings and crushing our soldiers in their way. Let's get to the Palace Entrance and destroy their weapons! Also, let's take their Alchemy Handbook from them! | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 95,450 | Grilled Meat x 5 | N/A | ||
ED | 187,100 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
You thought you cleared all the Demons lined up to the palace gate, but it looks like some of them have remained. Some of the deomns are occupying Hope Bridge. Let's return safely from Burning Hope Bridge. | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
??? ??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 95,450 | N/A | N/A | ||
ED | 187,100 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Noel and Grail have figured out a way to overcome Crazy Puppet's tactics! Let's go to the Burning Hope Bridge and use Grail's instructions to take down the Crazy Puppet and collect Puppet Soul Fragments | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 101,970 | N/A | N/A | ||
ED | 197,700 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Commercial Area 1 has been completely devastated and lost its prosperity. The Demons are plundering and attacking the residents everywhere you see. Let's eliminate the Demons and help the residents escape safely. Let's go to Commercial Area 1 to ensure safety! | ||
Quest Acceptance Dialogue | ||
???
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Quest Completion Dialogue | ||
??? ??? ??? ??? ???
??? ??? ??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 101,970 | [Cobo] Stamina Potion | N/A | ||
ED | 197,700 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Now it's time to escape Velder Capital and select the best escape route. Let's look for useful items from Commercial Area 1! | ||
Quest Acceptance Dialogue | ||
??? ???
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Quest Completion Dialogue | ||
??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 108,880 | Magic Stone x 1 | N/A | ||
ED | 228,900 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
Based on the Demon Battle Tactics Plan, the escape route seems to be the Southern Gate. Let's scout the Southern Gate before you deliver the retreat order. | ||
Quest Acceptance Dialogue | ||
??? ??? ???
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Quest Completion Dialogue | ||
??? ??? ??? ???
??? ??? ??? ???
??? ??? ??? ???
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Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 108,880 | File:Blessed Enhacment Stone.png | Blessed Enhancement Stone x 1 | N/A | |
ED | 228,900 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
Quest Acceptance Prerequisites | Objectives | |
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Description | ||
As long Chloe is alive, Dark Nephilim will come back from different dimensions. Let's bring the Dark Nephilim Summoning Instrument from the Southern Gate to Grail. | ||
Quest Acceptance Dialogue | ||
???
| ||
Quest Completion Dialogue | ||
??? ??? ???
|
Rewards | |||||
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Currency/Experience | Common Rewards | Selective Rewards | |||
EXP | 116,280 | Yggdrasil Leaf x 10 | Intermediate Apprentice War Armor Cube | ||
ED | 241,500 | N/A | N/A | ||
EP | 0 | N/A | N/A | ||
AP | 0 |
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
Abyss | Monaterra | Serpentium | |||
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{{ }} | {{ }} | {{ }} |
East Lurensia | North Fluone | Central Fluone |
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{{ }} | {{ }} | {{ }} |
Northern Lanox | Northern Lanox R |
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{{ }} | {{ }} |
Undiscovered Ruins (Tomb) | Zaya Mountains | Port Town Denice | Wailing Wind |
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{{ }} | {{ }} | {{ }} | {{ }} |
The Kleruk in Chaos | Restored Velder Castle | Velder Central Square | Society Research Facility |
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{{ }} | {{ }} | {{ }} | {{ }} |
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~21
- Other
Hamel | Sander | Lanox | Atlas | Elysion | Elrianode |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
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{{ }} | {{ }} | {{ }} |
Abyss | Monaterra | Serpentium | - | - | - |
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{{ }} |