Halted Sun's Memory: Difference between revisions

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{{Languages|10-7}}
{{Languages|Halted Sun's Memory}}
{{Development}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=2
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| Quotation='''Halted Sun's Memory'''. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
| Quotation='''Halted Sun's Memory'''. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
| Description=In the middle of the battle with Solace, Elsword had entered an unknown space.
| Description=In the middle of the battle with Solace, Elsword had entered an unknown space.
| LvNeed=87-90
| LvNeed=95-98
| LvFit={{tabs|name=x|tab1=Normal|contents1=77 |tab2=Hard|contents2=78 |tab3=Very Hard|contents3=79}}
| LvFit=12320
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-7map.png]]}}
| DunMap=[[File:10-7map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:SpecterofMemory.png|60px]]
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[Solace's Fortress|10-6]]. Fight a single specter, then fight four of them at once.
|
*'''Teleport:''' The specter will always blink next to a player before attacking.
*'''Slash Combo:''' Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after.
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after.
*'''Rising Slashes:''' The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after.
'''Note:'''
*Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack.
|-
|[[File:SolaceSoldier.png|60px]]
|[[File:SolaceSoldier.png|60px]]
|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back.
|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back.
|
|
-
*'''Sword Combo:''' Perform a two slash sword combo.
|-
|-
|[[File:SolaceMagician.png|60px]]
|[[File:SolaceMagician.png|60px]]
|'''Magician of Solace's Family''' - A magician working under the Solace Clan, stopping him from taking the El Lady back.
|'''Magician of Solace's Family''' - A magician working under the Solace Clan, stopping him from taking the El Lady back.
|
|
*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
*'''Fire Missile:''' Summon a fireball that homes onto nearby players that slows their speed.
*'''Meteor Rain:''' Cause a shower of small meteors in a small area.
|-
|-
|[[File:SolaceSpearHead.png|60px]]
|[[File:SolaceSpearHead.png|60px]]
|'''Spearman of Solace's Family''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
|'''Spearman of Solace's Family''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
|
|
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear, then trust, only the trust deals damage.
|-
|-
|[[File:SolaceKnight.png|60px]]
|[[File:SolaceKnight.png|60px]]
|'''General/Knight of Solace's Family''' - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back.
|'''Knight of Solace's Family''' - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back.
|
|
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Mortal Strike:''' The knight will charge up in a defensive stance reducing all damage he takes by half before delivery a powerful strike which causes the ground to erupt.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
|-
|-
|[[File:ElMagicianHead.png|60px]]
|[[File:ElMagicianHead.png|60px]]
|'''El's Guard Envoy''' - A magician working to protect the El Lady ceremony.
|'''El's Guard Envoy''' - A magician working to protect the El Lady ceremony.
|
|
*'''Triple Fire Missile:''' Summon three fireball that home onto nearby players.
*'''Triple Fire Missile:''' Summon three fireball that home onto nearby players that slows their speed.
*'''Fire Burst:''' Cause the area around him to burst in a sphere of fire.
*'''Fire Burst:''' Cause the area around him to burst in a sphere of fire.
|-
|-
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|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
|
|
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear, then trust, only the trust deals damage.
*'''Whirlwind Spin:''' Perform a whirlwind attack by spinning in circles, he will be able to more while performing this attack.
|-
|-
|[[File:ElKnight.png|60px]]
|[[File:ElKnight.png|60px]]
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|
|
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''[[Drastic Charge]]:''' Charge forwards slowly doing continuous hits finished by a shield bash.
*'''[[Drastic Charge]]:''' Charge forwards slowly doing continuous hits finished by a shield bash which stuns players.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
<span style="display:none">}}</span>
'''Note:'''
| MiniBoss=<span style="display:none">{{</span>
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
|[[File:SpecterofMemory.png|60px]]
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight four of them at once.
|
*'''Teleport:''' Solace can blink across the map at will.
*'''Slash Combo:''' Perform several consecutive slashes finishing by launching targets.
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Rising Slashes:''' Solace will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map.
*'''Rising Wave:''' Summon three swords in front of himself.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|
|
|'''El's Tower Defense Magic''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
|'''El Tower Protective Magic Circle''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
*'''Magic Circle: Flame:''' Summon a meteor strikes the ground which burns players.
*'''Magic Circle: Flame:''' Summon a meteor strikes the ground which burns players.
*'''Magic Circle: Freezing:''' A shower of water will fall from the sky.
*'''Magic Circle: Freeze:''' A shower of water will fall from the sky.
*'''Magic Circle: Miasma:''' Create a small spherical explosion of gas which inflicts poison.
*'''Magic Circle: Poison:''' Create a small spherical explosion of gas which inflicts poison.
*'''Magic Circle: Thunder:''' A shower of lightning falls from the sky which stuns players.
*'''Magic Circle: Lightning:''' A shower of lightning falls from the sky which stuns players.
*'''Magic Circle: Storm:''' A small beam of light strikes the ground which petrifies players.
*'''Magic Circle: Wind:''' A small beam of light strikes the ground which petrifies players.
*'''Magic Circle: Darkness:''' Create a whirlwind of darkness which burns MP.
*'''Magic Circle: Darkness:''' Create a whirlwind of darkness which burns MP.
|-
|-
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|
|
*'''Teleport:''' Solace can blink across the map at will.
*'''Teleport:''' Solace can blink across the map at will.
*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges.
*'''Explosive Dodge:''' Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
*'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash.
**The immunity lasts until Solace moves again after the slash.
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by launching targets.
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets.
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle.
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Rising Wave:''' Summon three swords in front of himself.
*'''Solar Eruption:''' Solace will cause a single eruption from under a player, which does massive damage. This will [[Status Effects|stun]] the player.
*'''Solar Flare:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
*'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
**During this time, Solace will take reduced damage, except from attacks that ignore guard.
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken.
*'''Empower:''' Solace can buff himself by consuming part of his power gauge.
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deal a large number of hits and cannot be mana broken. The only reliable way to avoid the attack is to use a skill with incredibly long invincibility frames, such as [[Grand Cross]] or [[Panzer Buster]], or mix a skill with ample invincibility frames and using a Recovery Potion while being struck and hoping to survive.
**Solace can sometimes dodge out of the attack, effectively canceling the move.
'''Note:'''
*Immune to debuffs.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Dialogue=
|Dialogue=
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|tab1=Dungeon Start Dialogue
|tab1=Dungeon Start Dialogue
|contents1={{*}}'''Elsword''': ''(What happened to the others...?)''
|contents1={{*}}'''Elsword''': ''(What happened to the others...?)''
|tab2=Mid Dungeon Dialogue
|contents2={{*}}'''Elsword''': ''(Is that Solace...? No, it's different...)''
----
----
{{*}}'''Elsword''': ''(... Light... There's light.. Let's head over there.)''
{{*}}'''Elsword''': ''(Kugh... This place... What's happened to everyone..?)''
----
----
{{*}}'''Solace''': ''Harnier? Harnier!!''
{{*}}'''Elsword''': ''(... A light... I see a light up ahead... I'll go there.)''
|tab2=Mid Dungeon Dialogue
|contents2={{*}}'''Solace''': ''Hernia? Hernia!!''
----
----
{{*}}'''Elsword''': ''(... This isn't real. Dream.. no, is it someone's memory?)''
{{*}}'''Elsword''': ''(... These are not real. Dreams... or someone else's memory?)''
----
----
{{*}}'''El Priest's Emissary''': ''Don't come closer. Harnier Solace has been chosen to be the next El Lady.''
{{*}}'''El Priest's Emissary''': ''Do not come closer, Hernia Solace has become the new El Lady.''
{{*}}'''Solace''': ''What? What are you saying!! Out of my way! Harnier!!''
{{*}}'''Solace''': ''What? What do you mean?! Move aside! Hernia! Hernia!''
{{*}}'''Harnier''': ''...''
{{*}}'''Hernia''': ''...''
----
----
{{*}}'''El Priest's Emissary''': ''Guards!! Don't let him get closer to the wagon!!''
{{*}}'''El Priest's Emissary''': ''What is the meaning of this?! Guard! Get this fool off the carriage this instant!''
----
----
{{*}}'''Denif''': ''Master Solace?! What you you doing!''
{{*}}'''Denif''': ''Master Solace?! What you you doing!''
{{*}}'''Solace''': ''Out of my way! Harnier is in danger!''
{{*}}'''Solace''': ''Move! Hernia is in danger!''
{{*}}'''Denif''': ''What are you... Everybody, stop him!''
{{*}}'''Denif''': ''What are you doing?! Everyone!! Stop him!''
{{*}}'''Solace''': ''Don't stop me! Everyone out of the way!''
{{*}}'''Solace''': ''Don't block me! Get out of the way!''
{{*}}'''Denif''': ''That's enough. Activate the El Tower's Defense Magic!''
{{*}}'''Denif''': ''I can't take it any more. Activate the El Tower Protective Magic Circle!''
{{*}}''Warning! Defense Magic activated.''
{{*}}''Warning! Protective Magic Circle is activated.''
----
----
{{*}}'''Solace''': ''(This spectrum of light is a result of two energies being separated?! This was supposed to be the first step of my plan to escape with Harnier..!! How, though... Why has it begun even though I didn't carry out the plan?!!!!)''
{{*}}'''Solace''': ''(This phenomenon occurs when El energy separates?! The first step for me to escape with Hernia..!! How...? I didn't power it up but the plan is being carried out!!!!)''
----
----
{{*}}'''Solace''': ''(At this rate, the El will go berserk! Then... Harnier will...!!) Harnier!!''
{{*}}'''Solace''': ''(With this abnormal speed, the El will be overheated!! Then... Hernia will...!!) Hernia!!!!''
|tab11=Boss Intro Cutscene
|tab11=Boss Intro Cutscene
|contents11={{*}}'''Solace''': ''... Well, now's the time. You who have and deserve the power to choose the the future of this world made by El.''
|contents11={{*}}'''Solace''': ''... Now, the time has come for the chosen one. The one who holds the world's fate in their hands... decide.''
|tab12=Mid Boss Dialogue
|tab12=Mid Boss Dialogue
|contents12={{*}}'''Solace''': ''What is your choice, show me here.''
|contents12=
{{*}}'''Solace''': ''Turn around. What led you to this.''
When using '''Solar Beam''':
{{*}}'''Solace''': ''It is meaningless if you do not understand yourself.''
{{*}}'''Solace''': ''What do you stand for? Show me.''
{{*}}'''Solace''': ''I do not need the words of others. Carry on your thoughts.''
When using '''Solar Flares''':
{{*}}'''Solace''': ''It is my will, not choice.''
{{*}}'''Solace''': ''Look back upon what brought you here.''
----
{{*}}'''Solace''': ''If you don't understand, there's no point.''
{{*}}'''Solace''': ''Don't listen to others. Accomplish it based on your thoughts.''
{{*}}'''Solace''': ''The decision if is based on your will.''
{{*}}'''Solace''': ''Are you ready to carry the world on your back?''
|tab13=Boss Outro Dialogue
|tab13=Boss Outro Dialogue
|contents13={{*}}'''Solace''': ''So...This is your decision...''
|contents13={{*}}'''Solace''': ''Ah... so that's your decision.''
}}
}}
| BDrop={{tabs|name=1|tab1=El Master Solace Set|contents1={{:Master Solace Set}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Master Set|contents1={{:Master Solace Set}}}}
| DBGM=
| SBGM=[http://www.youtube.com/watch?v=UhsaljyUcX0 '''''li_stage_elysion004''''']
[http://www.youtube.com/watch?v=UhsaljyUcX0 '''''li_stage_elysion004''''']


[http://www.youtube.com/watch?v=3Ykovs5MVCc '''''li_stage_elysion005''''']
[http://www.youtube.com/watch?v=3Ykovs5MVCc '''''li_stage_elysion005''''']
Line 140: Line 155:


[http://www.youtube.com/watch?v=D2ST-S6WuJ8 '''''li_stage_elysion007''''']
[http://www.youtube.com/watch?v=D2ST-S6WuJ8 '''''li_stage_elysion007''''']
| BBGM=[http://www.youtube.com/watch?v=V_qkEfcLm44 '''''li_boss_elysion005''''']
 
[http://www.youtube.com/watch?v=V_qkEfcLm44 '''''li_boss_elysion005''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:HaltedSunMemory.png|The frozen El Tower.
File:HaltedSunMemory.png|The frozen El Tower.
File:HaltedSunMemory2.png|Solace family castle interior.
File:HaltedSunMemory3.png|Solace family castle courtyard on Ishmael's Night
File:HaltedSunMemory4.png|El Tower interior.
File:ElTower_Low_BG.png|El Tower when played on low background quality.
File:Solace5.png|El Master of the Sun [[Solace]].
File:Solace5.png|El Master of the Sun [[Solace]].
File:ElLady3.png|El Lady [[Harnier]].
File:ElLady3.png|El Lady [[Hernia]].
File:Siegmund.png|[[Siegmund]].
File:Siegmund.png|[[Sigmund]].
File:Ebalon.png|El Master of the Moon [[Ebalon]].
File:Ebalon.png|El Master of the Moon [[Ebalon]].
File:Denif.png|El Master of Water [[Denif]].
File:Denif.png|El Master of Water [[Denif]].
File:SolaceFollower.png|Solace Clan's Soldier.
File:SolaceFollower.png|Solace's Soldier.
File:Priest.png|High Priest's Emissary.
File:Priest.png|Envoy of High Priest.
File:Priest2.png|High Priest.
File:Priest2.png|High Priest.
File:10-7 Teaser.jpg|Teaser poster.
File:10-7 Teaser.jpg|Teaser poster.
File:26-story.jpg|
File:11-1-1.png|
File:11-1-2.png|
File:11-1-3.png|
</gallery>
</gallery>
|Trivia=
| Trivia=<span style="display:none">{{</span>
*Each station in the El Tower portion represent each El Master. The stations represent from bottom to top: [[Denif]], [[Ventus]], [[Gaia]], [[Solace]], [[Rosso]], and [[Ebalon]].
*Unlike other cutscenes which require the full party to press ESC in order to skip, the comic book panel styled cutscenes can be skipped for each individual, however all participants must press ESC in order for the room to move on.
**Also unlike other cutscenes, there is no prompt indicating the scene can be skipped.
<span style="display:none">}}</span>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|10}}
|Color={{ColorSel|Village|10}}
|KR=멈춰버린 태양의 기억 |KRName=Halted Sun's Memory
|KR=멈춰버린 태양의 기억 |KRName=Halted Sun's Memory
|BR=Memória do Sol Corrompida |BRName=Corrupted Sun's Memory
|DE=Erinnerung der stillstehenden Sonne |DEName=Stagnating Sun's Memory
|ES=Recuerdo del sol detenido |ESName=Halted Sun's Memory
|FR=Souvenir du soleil figé |FRName=Frozen Sun's Memory
|IT=Ricordo del sole fermo |ITName=Still Sun's Memory
|PL=Wspomnienie Zastygłego Słońca |PLName=Congealed Sun's Memory
|UK=Memory of the Stationary Sun
}}
}}
}}
}}

Revision as of 18:48, 20 December 2019

Halted Sun's Memory

Halted Sun's Memory. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.

Description
In the middle of the battle with Solace, Elsword had entered an unknown space.
Recommended Level
95-98
Required Combat Power
12,320
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Specter of Memory - Shadow copies of Solace. They fight identical to Solace in 10-6. Fight a single specter, then fight four of them at once.
  • Teleport: The specter will always blink next to a player before attacking.
  • Slash Combo: Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after.
  • Sword Fall Combo: Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after.
  • Rising Slashes: The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after.

Note:

  • Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack.
Soldier of Solace's Family - A knight working under the Solace Clan, stopping him from taking the El Lady back.
  • Sword Combo: Perform a two slash sword combo.
Magician of Solace's Family - A magician working under the Solace Clan, stopping him from taking the El Lady back.
  • Fire Missile: Summon a fireball that homes onto nearby players that slows their speed.
  • Meteor Rain: Cause a shower of small meteors in a small area.
Spearman of Solace's Family - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
  • Spear Charge: Charges forward with his spear, then trust, only the trust deals damage.
Knight of Solace's Family - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back.
  • Knight Combo: Perform a series of attacks with his sword and shield.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.
  • Mortal Strike: The knight will charge up in a defensive stance reducing all damage he takes by half before delivery a powerful strike which causes the ground to erupt.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
El's Guard Envoy - A magician working to protect the El Lady ceremony.
  • Triple Fire Missile: Summon three fireball that home onto nearby players that slows their speed.
  • Fire Burst: Cause the area around him to burst in a sphere of fire.
El's Guard Spearman - A spearman working to protect the El Lady ceremony.
  • Spear Charge: Charges forward with his spear, then trust, only the trust deals damage.
  • Whirlwind Spin: Perform a whirlwind attack by spinning in circles, he will be able to more while performing this attack.
El's Guard Knight - A powerful knight working to protect the El Lady ceremony.
  • Knight Combo: Perform a series of attacks with his sword and shield.
  • Drastic Charge: Charge forwards slowly doing continuous hits finished by a shield bash which stuns players.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
El Tower Protective Magic Circle - The El Tower's defense system. Attacks intruders with various elemental attacks.
  • Magic Circle: Flame: Summon a meteor strikes the ground which burns players.
  • Magic Circle: Freeze: A shower of water will fall from the sky.
  • Magic Circle: Poison: Create a small spherical explosion of gas which inflicts poison.
  • Magic Circle: Lightning: A shower of lightning falls from the sky which stuns players.
  • Magic Circle: Wind: A small beam of light strikes the ground which petrifies players.
  • Magic Circle: Darkness: Create a whirlwind of darkness which burns MP.
Portal - Portals that allow players to teleport from one side of the boss map to the other.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Halted Sun's Memory - Solace himself, in his own mind. The final encounter and the final choice.
  • Teleport: Solace can blink across the map at will.
  • Explosive Dodge: Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
    • The immunity lasts until Solace moves again after the slash.
  • Slash Combo: Perform several consecutive circle slashes finishing by using Rising Wave which launches targets.
  • Sword Fall: Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
  • Solar Eruption: Solace will cause a single eruption from under a player, which does massive damage. This will stun the player.
  • Solar Flares: Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
    • During this time, Solace will take reduced damage, except from attacks that ignore guard.
  • Solar Beam: Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
  • Empower: Solace can buff himself by consuming part of his power gauge.
  • Flash of Death: Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deal a large number of hits and cannot be mana broken. The only reliable way to avoid the attack is to use a skill with incredibly long invincibility frames, such as Grand Cross or Panzer Buster, or mix a skill with ample invincibility frames and using a Recovery Potion while being struck and hoping to survive.
    • Solace can sometimes dodge out of the attack, effectively canceling the move.

Note:

  • Immune to debuffs.

}}

}}
Dialogue
  • Elsword: (What happened to the others...?)

  • Elsword: (Kugh... This place... What's happened to everyone..?)

  • Elsword: (... A light... I see a light up ahead... I'll go there.)
{{
Image Name Boss Character Stats Set Effects
Sun of Light
Sun of Light
Sun of Light
Halted Sun's Memory
Common

Accessory (Top Piece):

Physical Attack +100

Magical Attack +100


Maximize +1%

Sun Master:

3 Pieces:

  • Critical +3%
  • Maximize +3%
  • Add. Damage +3%
}}
Gallery
Trivia
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  • Each station in the El Tower portion represent each El Master. The stations represent from bottom to top: Denif, Ventus, Gaia, Solace, Rosso, and Ebalon.
  • Unlike other cutscenes which require the full party to press ESC in order to skip, the comic book panel styled cutscenes can be skipped for each individual, however all participants must press ESC in order for the room to move on.
    • Also unlike other cutscenes, there is no prompt indicating the scene can be skipped.
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Alternative Names
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Server Name Translation
South Korea 멈춰버린 태양의 기억 Halted Sun's Memory
Germany Erinnerung der stillstehenden Sonne Stagnating Sun's Memory
Spain Recuerdo del sol detenido Halted Sun's Memory
France Souvenir du soleil figé Frozen Sun's Memory
Italy Ricordo del sole fermo Still Sun's Memory
Poland Wspomnienie Zastygłego Słońca Congealed Sun's Memory
United Kingdom Memory of the Stationary Sun
Brazil Memória do Sol Corrompida Corrupted Sun's Memory
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  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous