Warrior Guns: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "Bethma Lake (Night)" to "Bethma Lake (Night)") |
Gameboy224 (talk | contribs) m (Text replacement - "Attack Speed" to "Action Speed") |
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| Trade=<font color="red">Impossible</font> | | Trade=<font color="red">Impossible</font> | ||
| Sealing=5 | | Sealing=5 | ||
| AddEffect=▪ [3 Unidentified Stats]<br>▪ | | AddEffect=▪ [3 Unidentified Stats]<br>▪ Action Speed +190 | ||
| Description='''[Weapon ([[Rose]])]''' A set of guns created using the lizardman's sword as a material. | | Description='''[Weapon ([[Rose]])]''' A set of guns created using the lizardman's sword as a material. | ||
| Obtain=Random Drop {{!}}{{!}} '''[[Bethma Lake (Night)]]''' {{!}}{{!}} Boss Drop Loot from '''Shadow Warrior''' | | Obtain=Random Drop {{!}}{{!}} '''[[Bethma Lake (Night)]]''' {{!}}{{!}} Boss Drop Loot from '''Shadow Warrior''' |
Revision as of 21:32, 12 February 2020
- English
[Weapon (Rose)] A set of guns created using the lizardman's sword as a material. | |
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Bethma Lake (Night) | Boss Drop Loot from Shadow Warrior |
Base Stats
Class | Physical Attack | Magical Attack |
---|---|---|
Jamming | 1883 | 1798 |
Storm Trooper | 1999 | 2030 |
Crimson Rose | 2115 | 1914 |
Freyja | 1914 | 2146 |
Optimus | 1883 | 2262 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 | Row 3 |
---|---|---|---|
Effects | Effects | Effects | |
All Elemental Resistance | +10 | +2 | +2 |
Action Speed | +114 | +38 | +38 |
Movement Speed | +342 | +114 | +114 |
Jump Speed | +342 | +114 | +114 |
Additional Damage | +114 | +38 | +38 |
Damage Reduction | +114 | +38 | +38 |
Critical | +114 | +38 | +38 |
HP | +1155 | +385 | +385 |
Awakening Charge Speed | +114 | +38 | +38 |
Awakening Time | +4.5% | +1.5% | +1.5% |
MP Gain on Attack | +114 | +38 | +38 |
MP Gain on Receiving Attack | +114 | +38 | +38 |
Specialization A | +114 | +38 | +38 |
Specialization B | +114 | +38 | +38 |
Maximize | +114 | +38 | +38 |
Physical Attack Level | +1.5 | +0.5 | +0.5 |
Magical Attack Level | +1.5 | +0.5 | +0.5 |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media