Energy Drain: Difference between revisions
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/15/2011 || 01/16/2013 || colspan=2 align="left" | | |||
*'''Energy Drain''' added. | |||
|- | |- | ||
| 07/04/2013 || - || colspan=2 align="left" | | | 07/04/2013 || - || colspan=2 align="left" | |
Revision as of 18:19, 19 February 2020
[Active] Drains HP and MP from the nearest enemy. HP/MP will be drained 2 times the damage. Damaged target will be drained additional MP. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Battle Magician | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | MP absorb | Recovery from absorption | Range | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Energy | Absorb | HP | MP | Total Range | Frontal Area | ||||
35 | 504% | 468% | 20 MP | 2x | 700 | 80º | 40 MP | 10 Seconds | |
[Enhanced] | 900 |
PvP
Level Required | Damage (Physical) | Range | |
---|---|---|---|
Energy | Absorb | Total Range | |
35 | 126% | 117% | 500 |
[Enhanced] | 650 |
Skill Traits
Powerful Energy Drain | Persistent Energy Drain | |
---|---|---|
Attribute Effect | Cooldown | Attribute Effect |
Super Armor added to the skill Cooldown increased to 150% |
15 Seconds | Skill will reduce 35 KD per hit |
Total Damage
Mode | Regular |
---|---|
PvE | 972% |
PvP | 243% |
Tips and Details
- The amount of HP absorbed from a target is based directly on how much damage was dealt, so anything that increases or decreases your damage will also affect the HP absorbed.
- Since the skill costs 40 MP to use and can only absorb 20x2 MP, this skill cannot be used to recover MP, as you merely gain as much as you used.
- You can only absorb HP/MP from 1 target at a time.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/15/2011 | 01/16/2013 |
| |
07/04/2013 | - |
▼ Cooldown increased. | |
05/15/2014 | - |
| |
12/18/2014 | - |
▼ Frontal Area lowered. | |
|
▼ Range lowered. | ||
02/05/2015 | - |
▲ MP Absorb increased. ▼ HP & MP Recovery from absorption decreased. | |
04/21/2016 | 05/18/2016 |
▲ Initial hit added. ▲ MP Recovery increased. ▼ MP Absorb decreased. | |
06/30/2016 | 07/13/2016 |
▲ Frontal Area increased. ▲ Persistent effect increased.
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. ▼ MP Usage increased. | |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
Alternative Names