Artillery Strike - Missile Shower: Difference between revisions
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| 07/28/2011 || - || colspan=2 align="left" | | | 07/28/2011 || - || colspan=2 align="left" | | ||
*{{buff|Duration increased.}} | **{{buff|Duration increased.}} | ||
*{{buff|Decreased push rate.}} | **{{buff|Decreased push rate.}} | ||
*{{nerf|Cooldown decreased.}} | *{{nerf|Cooldown decreased.}} | ||
|- | |- | ||
| 02/14/2013 || - || colspan=2 align="left" | | | 02/14/2013 || - || colspan=2 align="left" | | ||
*{{buff|Can be activated anywhere.}} | **{{buff|Can be activated anywhere.}} | ||
*{{buff|Removed short pause before being able to aim.}} | **{{buff|Removed short pause before being able to aim.}} | ||
|- | |- | ||
| 06/27/2013 || - || colspan=2 align="left" | | | 06/27/2013 || - || colspan=2 align="left" | | ||
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| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
*{{buff|Rockets can hit above and below platforms.}} | **{{buff|Rockets can hit above and below platforms.}} | ||
*{{nerf|Rockets no longer do impact damage, halving max hits and damage.}} | *{{nerf|Rockets no longer do impact damage, halving max hits and damage.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Start up and bombing execution speeds increased.}} | **{{buff|Start up and bombing execution speeds increased.}} | ||
*{{buff|Rockets fall if reticle reaches maximum distance.}} | **{{buff|Rockets fall if reticle reaches maximum distance.}} | ||
*{{buff|Rockets will descend through all platforms.}} | **{{buff|Rockets will descend through all platforms.}} | ||
*{{buff|Damage increased.}} | **{{buff|Damage increased.}} | ||
*{{nerf|Cannonball usage increased from 5 to 6.}} | *{{nerf|Cannonball usage increased from 5 to 6.}} | ||
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| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | **{{buff|Damage increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | **{{buff|Damage increased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Invincibility frames added while aiming.}} | **{{buff|Invincibility frames added while aiming.}} | ||
*{{buff|Missiles will pierce through targets.}} | **{{buff|Missiles will pierce through targets.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|} | |} |
Revision as of 04:08, 20 February 2020
[Special Active: Strength] Use the arrow keys to set your target, then release the key to bomb the area. Crosshair aiming and shooting range is visible to enemies. | |
Cannonball Consumption
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Tactical Trooper | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Explosion (Magical) | Max Hits | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|---|
45 | -% | 15 | 6 | 200 MP | 15 Seconds |
[Enhanced] | 1041% |
PvP
Level Required | Explosion (Magical) |
---|---|
45 | -% |
[Enhanced] | 396% |
Skill Traits
Enhanced Artillery Strike - Missile Shower | Critical Artillery Strike - Missile Shower | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Critical Hit Rate increased to 100% Damage decreased to 80% |
MP Usage increased to 110% Skill will ignore 50% defense (25% defense in PvP) |
220 MP |
Total Damage
Mode | Regular | Modified Warhead/Mobile Shelling 6 Enhanced Cannonballs | ||
---|---|---|---|---|
Normal | Enhanced | Normal | Enhanced | |
PvE | 15,615% | 12,492% | 24,359.4% | 19,487.52% |
PvP | 5,940% | 4,752% | 9,266.4% | 7,413.12% |
Related Skills
Modified Warhead | Reload Mastery | Mobile Shelling |
Tips and Details
- This skill is boosted by red cannonballs.
- To aim, hold down the skill key after activation and use the arrow keys to aim with the reticle. The skill will automatically fire after 11 seconds.
- Everyone can see the reticle.
- The reticle is affected by lag. Under these conditions, aiming becomes fidgety and delayed instead of smooth and immediate.
- The reticle tends to get stuck if used or directed into a sharp corner in the stage.
- Rockets bomb the area in a random pattern over a moderately sized area making full hits nearly impossible on smaller foe.
- 12 hits is the highest hit count achieved on Giant Training Monkey, but this is rare.
- Rockets will hit below platforms if that area is targeted.
- Note that the bombs will explode at the nearest platform to the reticle (plus/minus 1 platform)
Trivia
- Before Evolution 2, Artillery Strike - Missile Shower was a Deadly Chaser skill known as Artillery Strike.
- In UK server, the hint in the skill icon shows "Caution", not "WARNING".
Old Version
- The original version of Artillery Strike - Missile Shower, simply named Artillery Strike for Deadly Chaser, used to have the missiles actively being fired instead of firing a signal flare.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
07/07/2011 | 08/01/2012 |
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07/28/2011 | - |
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02/14/2013 | - |
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06/27/2013 | - |
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07/04/2013 | - |
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11/07/2013 | - |
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07/10/2014 | - |
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07/17/2014 | - |
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07/09/2015 | - |
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01/14/2016 | - |
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04/21/2016 | 05/18/2016 |
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02/23/2017 | - |
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04/27/2017 | - |
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02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
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08/01/2019 | 08/28/2019 |
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Alternative Names