Skill Traits: Difference between revisions
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{{Languages|Skill | {{Languages|Skill Traits}} | ||
'''Skill Traits''' are skill enhancements that replaced the old [[Skill Notes]] after the 2015 Character Reborn update. | |||
== Skill | == Skill Traits == | ||
'''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits. | |||
== List of | Each Special Active and Active possesses two traits. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the '''Tome of Amnesia''' is present in the character's inventory. | ||
== Level Requirements == | |||
A skill's traits are unlocked when the player reaches a certain level. The level requirement is dependent on when the skill is learned. | |||
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
|- | |||
! Skills !! Level Requirement | |||
|- | |||
| Base Job Skills || Level 20 | |||
|- | |||
| [[1st Jobs|1st Job]] Skills || Level 40 | |||
|- | |||
| [[2nd Jobs|2nd job]] Skills || Level 70 | |||
|- | |||
| [[Transcendence]] Skills || Level 99 | |||
|} | |||
== List of Traits == | |||
Each trait has their own unique name. When a skill is equipped with a trait, the name will precede the skill's name. Prior to the 01/27/2016 NA Patch, the trait's name were added to the end of the skill's name instead. | |||
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | ||
|- | |- | ||
! | ! colspan=2 | Trait Name !! rowspan=2 | Effect | ||
|- | |- | ||
| Enhanced<br>(강화된) || {{*}}Damage increase | ! KR !! NA | ||
|- | |||
| Enhanced<br>(강화된) || Empowered || {{*}}Damage increase | |||
|- | |- | ||
| Gigantified<br>(거대화된) || {{*}}Skill radius / size increase | | Gigantified<br>(거대화된) || Gigantic || {{*}}Skill radius / size increase | ||
|- | |- | ||
| Lighter<br>(가벼워진) || {{*}}MP cost reduced | | Lighter<br>(가벼워진) || Light || {{*}}MP cost reduced | ||
|- | |- | ||
| Heavier<br>(묵직해진) || {{*}}Attack power increase{{*}}Cooldown time increase | | Heavier<br>(묵직해진) || Heavy || {{*}}Attack power increase to 144%{{*}}Cooldown time increase to 120% | ||
|- | |- | ||
| Useful<br>(유용해진) || {{*}}Damage reduced{{*}}Amount of hits dealt will increase | | Useful<br>(유용해진) || Useful || {{*}}Damage reduced{{*}}Amount of hits dealt will increase | ||
|- | |- | ||
| Maximized<br>(극대화된) || {{*}}Critical hit rate increase to 100%{{*}}Attack Power | | Maximized<br>(극대화된) || Enhanced || {{*}}Critical hit rate increase to 100%{{*}}Attack Power decrease | ||
|- | |- | ||
| Innovative<br>(역발상) ||{{*}}Cooldown increase{{*}}MP cost reduced | | Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | ||
|- | |- | ||
| Critical<br>(치명적인) || {{*}}MP cost increase{{*}}Skill will ignore defense | | Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore 50% defense in PvE (25% in PvP) | ||
|- | |- | ||
| Accelerated<br>(가속화된) || {{*}}Cooldown time reduced | | Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | ||
|- | |- | ||
| Regenerating (1)<br> (재생하는(1)) || {{*}}Certain chance of regaining some of the MP used | | Regenerating (1)<br>(재생하는(1)) || Regenerating (1) || {{*}}Certain chance of regaining some of the MP used | ||
|- | |- | ||
| Regenerating (2)<br>(재생하는(2)) || {{*}} | | Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}50% chance of reducing cooldown time to 60% | ||
|- | |- | ||
| Merciless<br>(무자비한) || {{*}}Skill will cancel Mana Break | | Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break{{*}}Cooldown is doubled | ||
|- | |- | ||
| Evil<br>(사악한) || {{*}}Skill will burn | | Evil<br>(사악한) || Evil || {{*}}Skill will burn MP per hit | ||
|- | |- | ||
| Tough<br>(강인한) || {{*}}Super Armor added to the skill{{*}}Cooldown increase | | Tough<br>(강인한) || Powerful || {{*}}Super Armor added to the skill{{*}}Cooldown increase | ||
|- | |- | ||
| Sure-kill (1)<br>(확인사살(1)) || {{*}} Skill | | Sure-kill (1)<br>(확인사살(1)) || Killing Blow (1) || {{*}}Skill effect's duration increase | ||
|- | |- | ||
| Sure-kill (2)<br>(확인사살(2)) || {{*}}Skill | | Sure-kill (2)<br>(확인사살(2)) || Killing Blow (2) || {{*}}Skill effect's effectiveness increase | ||
|- | |- | ||
| Absorbing<br>(흡수하는) || {{*}}Skill's Mana gain will increase | | Absorbing<br>(흡수하는) || Absorbing || {{*}}Skill's Mana gain will increase | ||
|- | |- | ||
| Tenacious<br>(집요한) || {{*}}Skill will reduce KD per hit | | Tenacious<br>(집요한) || Persistent || {{*}}Skill will reduce KD per hit | ||
|- | |- | ||
| | | Persistent<br>(끈질긴) || Persistent || {{*}}Range/Duration increased | ||
|- | |- | ||
| | | <s>Transcendent<br>(초월한)</s> || <s>Awakened</s> || {{*}}<s>Skill's ability/effect will be changed</s> | ||
|} | |} | ||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background-color: {{ColorSel|Misc}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background-color: {{ColorSel|Misc}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 06/30/2016 || - || colspan=2 align="left" | | |||
*"'''Regenerating (1)'''" and "'''Regenerating (2)'''" tooltip improved. | |||
|- | |||
| 10/20/2016 || - || align="left" | | |||
*{{nerf|"'''Critical'''" changed from ignoring 100% defense to 50% defense.}} | |||
| align="left" | | |||
*{{nerf|"'''Critical'''" changed from ignoring 100% defense to 25% defense.}} | |||
|- | |||
| 11/03/2016 || - || colspan=2 align="left" | | |||
*{{nerf|Cooldown increased to 200% effect added to "'''Ruthless'''".}} | |||
|- | |||
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | |||
*Awakened Trait deleted. | |||
*Unified unlock level of traits based on class advancement : | |||
**Base class : Level 20 | |||
**1st Job : Level 40 | |||
**2nd Job : Level 70 | |||
**Transcendent : Level 99 | |||
|- | |||
| 01/11/2018 || - || colspan=2 align="left" | | |||
*{{nerf|Passive Skills no longer affect Skill Traits.}} | |||
|- | |||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | |||
*{{buff|"'''Heavy'''" streamlined to "Damage increased to 144%, Cooldown increased to 120%".}} | |||
|- | |||
| 10/11/2018 || 10/31/2018 || colspan=2 align="left" | | |||
*{{buff|"'''Regenerating (2)'''" streamlined to "50% chance to reduce Cooldown by 60%".}} | |||
|- | |||
| 12/19/2019 || 01/15/2020 || colspan=2 align="left" | | |||
*{{nerf|"'''Critical'''" can no longer ignore guard effect.}} | |||
|} | |||
<br> | |||
{{Guides}} | {{Guides}} |