Siege Mode/pt-br: Difference between revisions

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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "youtube\|(.{11})\|300" to "youtube|$1|400")
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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| 12/13/2012 || - || colspan=2 align="left" |  
| 12/13/2012 || - || colspan=2 align="left" |  
{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}}
*{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}}
{{buff|All passives now apply to Siege X, not just Siege Swift.}}
*{{buff|All passives now apply to Siege X, not just Siege Swift.}}
{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}}
*{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}}
|-
|-
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |  
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |  
{{buff|Knockback force from Siege Z reduced.}}
*{{buff|Knockback force from Siege Z reduced.}}
|-
|-
| 06/27/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || - || colspan=2 align="left" |  
{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}}
*{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}}
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || - || colspan=2 align="left" |  
{{buff|Z attacks will be aimed toward enemies when fired.}}
*{{buff|Z attacks will be aimed toward enemies when fired.}}
{{buff|Can consume NF and fires a powerful arrow.}}
*{{buff|Can consume NF and fires a powerful arrow.}}
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
{{nerf|Z/X MP Usage increased.}}
*{{nerf|Z/X MP Usage increased.}}
|-
|-
| 10/08/2015 || 03/16/2016 || align="left" |  
| 10/08/2015 || 03/16/2016 || align="left" |  
*None
*None
| align="left" |
| align="left" |
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 02/18/2016 || - || colspan=2 align="left" |  
| 02/18/2016 || - || colspan=2 align="left" |  
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|-
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || - || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |
| align="left" |
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
| align="left" |
| align="left" |
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|}
|}
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