Siege Mode/pt-br: Difference between revisions
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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
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m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 12/13/2012 || - || colspan=2 align="left" | | | 12/13/2012 || - || colspan=2 align="left" | | ||
{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}} | *{{buff|Both Z and X shots naturally pierce once allowing them to hit two targets.}} | ||
{{buff|All passives now apply to Siege X, not just Siege Swift.}} | *{{buff|All passives now apply to Siege X, not just Siege Swift.}} | ||
{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}} | *{{nerf|Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.}} | ||
|- | |- | ||
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" | | | 01/17/2013 || 06/04/2013 || colspan=2 align="left" | | ||
{{buff|Knockback force from Siege Z reduced.}} | *{{buff|Knockback force from Siege Z reduced.}} | ||
|- | |- | ||
| 06/27/2013 || - || colspan=2 align="left" | | | 06/27/2013 || - || colspan=2 align="left" | | ||
{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}} | *{{nerf|Only [[Hawkeye]] passive now influences the damage of this skill.}} | ||
|- | |- | ||
| 07/23/2015 || - || colspan=2 align="left" | | | 07/23/2015 || - || colspan=2 align="left" | | ||
{{buff|Z attacks will be aimed toward enemies when fired.}} | *{{buff|Z attacks will be aimed toward enemies when fired.}} | ||
{{buff|Can consume NF and fires a powerful arrow.}} | *{{buff|Can consume NF and fires a powerful arrow.}} | ||
|- | |- | ||
| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
{{nerf|Z/X MP Usage increased.}} | *{{nerf|Z/X MP Usage increased.}} | ||
|- | |- | ||
| 10/08/2015 || 03/16/2016 || align="left" | | | 10/08/2015 || 03/16/2016 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 02/18/2016 || - || colspan=2 align="left" | | | 02/18/2016 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 12/29/2016 || - || colspan=2 align="left" | | | 12/29/2016 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|} | |} | ||
<br> | <br> |