Flying Slash: Difference between revisions
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*You are able to perform the second input for as long as you are unable to move during the animation at the peak of your jump. | *You are able to perform the second input for as long as you are unable to move during the animation at the peak of your jump. | ||
*Contrary to the description, the skill barely pushes enemies forward, making it a very poor skill to use up close against any smaller targets, as you will just jump over them and be unable to connect the second slash. | *Contrary to the description, the skill barely pushes enemies forward, making it a very poor skill to use up close against any smaller targets, as you will just jump over them and be unable to connect the second slash. | ||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" | | |||
*'''Flying Slash''' added. | |||
|} | |||
<br> | <br> | ||
Revision as of 08:53, 22 February 2020
File:FlySlash.png | [Special Active: Strength] Jump diagonally while slashing with your sword. Jump slash will create wind that will push enemies backwards. Press the skill key again while in the air for an additionally dive attack. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sword Taker | 30 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Jump Slash/Sword Wave | Downward Slash | Jump Slash/Sword Wave | Downward Slash | |||
30 | 538% | 2558% | 4 | 1 | 200 MP | 14 Seconds |
[Enhanced] | 646% | 3070% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Jump Slash/Sword Wave | Downward Slash | |
30 | 194% | 923% |
[Enhanced] | 233% | 1108% |
Skill Traits
Reversed Flying Slash | Heavy Flying Slash | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | Cooldown |
MP Usage decreased to 70% Cooldown increased to 150% |
140 MP | 21 Seconds | Damage increased to 144% Cooldown increased to 120% |
16.8 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 5,654% | 8,141.76% |
PvP | 2,040% | 2,937.6% |
Tips and Details
- The jump slash and the sword wave it causes will reach almost to the edge of the screen, making the skill reach much further than it initially seems.
- The sword wave visuals are just a visual indicator for this range: the damage will happen instantaneously before the gust even appears.
- You are able to perform the second input for as long as you are unable to move during the animation at the peak of your jump.
- Contrary to the description, the skill barely pushes enemies forward, making it a very poor skill to use up close against any smaller targets, as you will just jump over them and be unable to connect the second slash.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/18/2019 | 08/14/2019 |
|
Alternative Names