Siege Mode: Difference between revisions
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→Tips and Details: Minor
m (Poor Siege sure got nerfed a lot on the Z side, huh...) |
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== Tips and Details == | == Tips and Details == | ||
*Skill description values appear to be incorrect | *Skill description values appear to be incorrect. | ||
**The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing. | **The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing. | ||
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | *Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | ||
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*** Highest damage output would be 7,780% using Siege X with [[Siege Swift]] passive. (180 MP Cost) | *** Highest damage output would be 7,780% using Siege X with [[Siege Swift]] passive. (180 MP Cost) | ||
*** However Wind Sneakers can achieve similar damage for much less MP with Siege Z, damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost) | *** However Wind Sneakers can achieve similar damage for much less MP with Siege Z, damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost) | ||
**For Grand Archers after the Evolution 2 KR patch, assuming [[Hawk Eye]] and [[Enhanced Bowstring]] have been leveled to the highest rank-able skill level, the damage of Siege Z will become 4642.2% (126 MP) and the damage of Siege X will become 7681.5% (171 MP). | |||
== Updates == | == Updates == |