Modified Warhead: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}}/{{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan=2 | Date !! | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! KR !! NA | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 02/09/2012 || 05/01/2013 || colspan=2 align="left" | | | 02/09/2012 || 05/01/2013 || colspan=2 align="left" | | ||
*'''Modified Warhead''' added. | *'''Modified Warhead''' added. | ||
|- | |- | ||
| 11/07/2013 || - || align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
*{{buff|MP gain from [[Siege Shelling]]/[[Mobile Shelling|Mobile Shelling]] added.}} | *{{buff|MP gain from [[Siege Shelling]]/[[Mobile Shelling|Mobile Shelling]] added.}} | ||
|- | |- | ||
| 07/10/2014 || - || align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Attack bonus slightly increased.}} | *{{buff|Attack bonus slightly increased.}} | ||
*{{buff|Affects active skills.}} | *{{buff|Affects active skills.}} | ||
|- | |- | ||
| 02/05/2015 || - || align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Damage Increase decreased.}} | *{{nerf|Damage Increase decreased.}} | ||
*{{nerf|Knockdown Reduction decreased.}} | *{{nerf|Knockdown Reduction decreased.}} | ||
*{{nerf|MP gain per shot decreased.}} | *{{nerf|MP gain per shot decreased.}} | ||
|- | |- | ||
| 10/29/2015 || 03/16/2016 || align="left" | | | 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | ||
*{{nerf|Knockdown Reduction decreased.}} | *{{nerf|Knockdown Reduction decreased.}} | ||
*{{nerf|MP gain per shot decreased.}} | *{{nerf|MP gain per shot decreased.}} | ||
|- | |- | ||
| 08/11/2016 || - || align="left" | | | 08/11/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where MP gain per shot effect not working. | *Fixed issue where MP gain per shot effect not working. | ||
|- | |- | ||
| 11/02/2017 || 11/15/2017 || align="left" | | | 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | ||
*{{nerf|MP Gain per shot removed.}} | *{{nerf|MP Gain per shot removed.}} | ||
|- | |- | ||
| 02/08/2018 || 03/07/2018 || align="left" | | | 02/08/2018 || 03/07/2018 || colspan=2 align="left" | | ||
*[[Kinetic Bombardment]] added to the list of strengthened cannonball attacks. | *[[Kinetic Bombardment]] added to the list of strengthened cannonball attacks. | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Cannonball Attack Damage Increase increased.}} | *{{buff|Cannonball Attack Damage Increase increased.}} | ||
*{{buff|Added an effect that changes all physical attacks to magical attacks.}} | *{{buff|Added an effect that changes all physical attacks to magical attacks.}} | ||
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*{{nerf|Knockdown Reduction decreased.}} | *{{nerf|Knockdown Reduction decreased.}} | ||
|- | |- | ||
| 08/14/2019 || 08/28/2019 || align="left" | | | 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{nerf|Cannonball Attack Damage Increase decreased.}} | *{{nerf|Cannonball Attack Damage Increase decreased.}} | ||
*{{nerf|Knockdown Reduction decreased.}} | *{{nerf|Knockdown Reduction decreased.}} |
Revision as of 07:15, 20 March 2020
[Passive] Increase maximum MP. Strengthens and sharpens cannonball attacks. (Scare Chase, Aceldama, Aiming Shot, Impact Detonation (Force), Artillery Strike - Missile Shower, Dread Chase, Siege Shelling, Mobile Shelling, Magnum Shot, Chaos Cannon, Carpet Bombing (Force), Cannon Prison, Fatal Cannon (Force), Kinetic Bombardment) All skills that deal physical damage now deal magical damage instead. |
Requirements
Class | Level Required |
---|---|
Shelling Guardian | 15 |
Skill Information
PvE/PvP
Skill Level | Required Level | Max MP Increase | Cannonball Attacks | |
---|---|---|---|---|
Damage Increase | Knockdown Rate Reduction | |||
1 | 15 | 5% | ||
2 | 31 | 10% | ||
3 | 39 | 15% | ||
4 | 83 | +100 MP | 20% | -1 |
Affected Combos
Guardian | Shelling Guardian | Tactical Trooper | Centurion |
---|---|---|---|
ZZZX | XX | →→XX | →→XZ |
→→X | XZX | →→↑XX | |
→→↑ZZ | →→ZZX | ||
→→↑X | |||
Heavy Stance X | |||
Recovery X |
Tips and Details
- The damage increase affects commands, Actives, and Special Actives that require cannonballs.
- Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2012 | 05/01/2013 |
| |
11/07/2013 | - |
| |
07/10/2014 | - |
| |
02/05/2015 | - |
| |
10/29/2015 | 03/16/2016 |
| |
08/11/2016 | - |
| |
11/02/2017 | 11/15/2017 |
| |
02/08/2018 | 03/07/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 | 08/28/2019 |
|
Alternative Names