Zero/Stage 4: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*Only 1 Light Trace will trigger per target momentarily after the attack finishes. These explosions do splash damage, making them potent against groups of enemies. | *Only 1 Light Trace will trigger per target momentarily after the attack finishes. These explosions do splash damage, making them potent against groups of enemies. | ||
*Zero has a limit that only allows it to hit any entity with a maximum of 2 beams | *Zero has a limit that only allows it to hit any entity with a total number of maximum hits of 2 beams regardless of the placement. | ||
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