Equipment: Difference between revisions

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{{Languages|Equipment}}{{Development}}__FORCETOC__
{{Languages|Equipment}}{{Development}}__FORCETOC__
Equipment is a type of wearable item that can be used to increase a player's stats. These are the player's primary source of increasing their [[statistics]].


== Equipment Types ==
There are a total of 5 types of equipment: Weapon, Top Piece, Bottom Piece, Gloves, and Shoes.
<center><gallery>
File:HQ Shop Item 61200.png|[[:Category: Weapons]]
File:HQ Shop Item 61201.png|[[:Category: Top Pieces]]
File:HQ Shop Item 61202.png|[[:Category: Bottom Pieces]]
File:HQ Shop Item 61203.png|[[:Category: Gloves]]
File:HQ Shop Item 61204.png|[[:Category: Shoes]]
</gallery></center>
[[:Category:Weapons|Weapons]] are equipment that primarily focuses on increasing Attack power. There are several types of weapons and each type can only be used a certain character. 


Armor is a category of equipment that covers a certain part of the character's body and primarily focuses on increasing Defense power. Armor pieces are not exclusive to any character and can be equipped by any character, so long as they meet the equipment's level requirement.


[[:Category:Top Pieces|Top Pieces]] are armor that covers the character's upper body. [[:Category:Bottom Pieces|Bottom Pieces]] are armor that covers the character's lower body. [[:Category:Gloves|Gloves]] are armor that covers the character's hands. [[:Category:Shoes|Shoes]] are armor that covers the character's feet. These equipment pieces will increase the player's Defenses and Magical Attack power.




== Characteristics ==
=== Average Item Level (not available anymore) ===
<!-- All pieces of equipment possess a measure of Item Level that -->Despite its name, the Average Item Level is not based on the average level between all equipped equipment pieces.


The formula for calculating a player's Average Item Level is <math>{\mathit{WIL} \over 2} + {\mathit{TIL} + \mathit{BIL} + \mathit{GIL} + \mathit{SIL} \over 8}</math>
*''WIL'' = Weapon Item Level
*''TIL'' = Top Piece Item Level
*''BIL'' = Bottom Piece Item Level
*''GIL'' = Gloves Item Level
*''SIL'' = Shoes Item Level
After calculation, the final result should be rounded down to the nearest whole number. The Item Level from accessories will not have any effect in this calculation.


=== Weapon Attack Range ===


 
<br>
== Equipment Stat Calculation ==
== Equipment Stat Calculation ==
=== Formulas ===
=== Formulas ===
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|-  
! Physical / Magical Attack
! width="250px" | Physical / Magical Attack
| Attack Power = (BCM + (ICM × (EV + AtkL + HR)) × PM × EB
| rowspan=2 | <math> Power = \Biggl(\biggl(\Bigl(\mathit{BCM} + \bigl(\mathit{ICM} \times (\mathit{EL} + \mathit{EM} + \mathit{StatL} + \mathit{HR} + \mathit{ETL})\bigr)\Bigr) \times \mathit{PM}\biggr) + 0.5\Biggr) \times \mathit{EB}  </math>
| rowspan=4 |  
| rowspan=4 |  
*''[[Equipment#Job Class Modifier (Base)|BCM]]'' = Base Job Class Modifier (based on your class)
*''[[Equipment#Class Modifiers|BCM]]'' = Base Job Class Modifier (based on your class)
*''[[Equipment#Job Class Modifier (Incremental)|ICM]]'' = Incremental Job Class Modifier (based on your class)
*''[[Equipment#Class Modifiers|ICM]]'' = Incremental Job Class Modifier (based on your class)
*''EV'' = Equipment Value (dependent on the equipment)
*''EL'' = Equipment's Level Requirement
*''EL'' = Equipment's Level Requirement
*''HPG'' = HP Grade (dependent on the equipment)
*''EM'' = Equipment Modifier (dependent on the equipment)
*''AtkL'' = Bonus Physical or Magical Attack Level
*''StatL'' = Bonus Physical/Magical Attack Level or Defense Level
*''DefL'' = Bonus Physical or Magical Defense Level
*''HR'' = Heroic Rank (Heroic Equipment only)
*''HR'' = Heroic Rank (Heroic Equipment only)
*''[[Equipment#Part Modifier|PM]]'' = Part Modifier (based on the equipment type)
*''ETL'' = El Tear Level (Elrianode Equipment only)
*''[[Equipment#Part Modifiers|PM]]'' = Part Modifier (based on the equipment type)
*''[[Upgrading Equipment#Increased Stats|EB]]'' = Bonus from Equipment Enhancement
*''[[Upgrading Equipment#Increased Stats|EB]]'' = Bonus from Equipment Enhancement
|-
|-
! Physical / Magical Defense<br>(Armor)
! Physical / Magical Defense
| Defense Power = (BCM + (ICM × (EV + DefL - 1 + HR)) × PM × EB
|-
|-
! Physical / Magical Defense<br>(Weapon after unlocking [[Transcendence]])
! HP<br>(before the release of 3rd Jobs)
| ????
| <math> \mathit{HP} = (85 + 15 \times \mathit{EL}) \times \mathit{ICM} \times {\mathit{EM} + \mathit{HR} + \mathit{ETL} \over 10} \times \mathit{PM} \times \mathit{EB} </math>
|-
|-
! HP
! HP<br>(after the release of 3rd Jobs)
| HP Value = (85 + 15 × EL) × BCM × (HPG + (HR × 0.1)) × PM × EB
| <math> \mathit{HP} = \biggl(\Bigl(110 + 18.7 \times (\mathit{EL} - 1)\Bigr) \times {\mathit{BCM} \times \mathit{ICM} \over \mathit{BCM} + {\mathit{ICM} \over 10}} \times (\mathit{EM} + \mathit{HR} + \mathit{ETL}) \times \mathit{PM} + 0.5\biggr) \times \mathit{EB}  </math>
|-
|-
| colspan=3 | After calculation, the final result should be rounded to the nearest whole number.
| colspan=3 | During the calculation, the result should be rounded down to the nearest whole number before and after applying the bonus from Equipment Enhancement.
|}
|}
==== List of Modifiers ====
===== Job Class Modifier (Base) =====
{{StatsTable
|hPAtk=true |hMAtk=true |hPDef=true |hMDef=true |hHP=true
|ElswordBA=32.65 {{!}}{{!}} 26.83 {{!}}{{!}} 20 {{!}}{{!}} 16.6 {{!}}{{!}} 0
|ElswordLK=75.15 {{!}}{{!}} 52.33 {{!}}{{!}} 32 {{!}}{{!}} 23.6 {{!}}{{!}} 1
|ElswordRS=66.65 {{!}}{{!}} 77.83 {{!}}{{!}} 30 {{!}}{{!}} 25.6 {{!}}{{!}} 0.5
|ElswordIS=83.65 {{!}}{{!}} 60.83 {{!}}{{!}} 22 {{!}}{{!}} 30.6 {{!}}{{!}} 0.75
|AishaBA=26.1 {{!}}{{!}} 35.54 {{!}}{{!}} 17 {{!}}{{!}} 21.6 {{!}}{{!}} 0
|AishaEM=51.6 {{!}}{{!}} 69.54 {{!}}{{!}} 24 {{!}}{{!}} 30.6 {{!}}{{!}} 1.5
|AishaVP=60.1 {{!}}{{!}} 78.04 {{!}}{{!}} 27 {{!}}{{!}} 28.6 {{!}}{{!}} 1
|AishaDW=85.6 {{!}}{{!}} 44.04 {{!}}{{!}} 29 {{!}}{{!}} 23.6 {{!}}{{!}} 1.5
|RenaBA=28.29 {{!}}{{!}} 30.45 {{!}}{{!}} 18.6 {{!}}{{!}} 21 {{!}}{{!}} 0
|RenaGA=53.79 {{!}}{{!}} 81.45 {{!}}{{!}} 25.6 {{!}}{{!}} 31 {{!}}{{!}} 1
|RenaWS=62.29 {{!}}{{!}} 64.45 {{!}}{{!}} 25.6 {{!}}{{!}} 31 {{!}}{{!}} 1.25
|RenaNW=70.79 {{!}}{{!}} 72.95 {{!}}{{!}} 30.6 {{!}}{{!}} 26 {{!}}{{!}} 0.75
|RavenBA=31.19 {{!}}{{!}} 27.55 {{!}}{{!}} 20.6 {{!}}{{!}} 16.6 {{!}}{{!}} 0
|RavenBM=73.69 {{!}}{{!}} 53.05 {{!}}{{!}} 29.6 {{!}}{{!}} 23.6 {{!}}{{!}} 1.25
|RavenRF=65.19 {{!}}{{!}} 70.05 {{!}}{{!}} 27.6 {{!}}{{!}} 25.6 {{!}}{{!}} 1
|RavenVC=56.69 {{!}}{{!}} 70.05 {{!}}{{!}} 29.6 {{!}}{{!}} 28.6 {{!}}{{!}} 0.75
|EveBA=27.55 {{!}}{{!}} 34.09 {{!}}{{!}} 21.6 {{!}}{{!}} 15 {{!}}{{!}} 0
|EveCE=78.55 {{!}}{{!}} 42.59 {{!}}{{!}} 28.6 {{!}}{{!}} 25 {{!}}{{!}} 1.5
|EveCN=61.55 {{!}}{{!}} 68.09 {{!}}{{!}} 28.6 {{!}}{{!}} 25 {{!}}{{!}} 1.25
|EveCBS=53.05 {{!}}{{!}} 76.59 {{!}}{{!}} 28.6 {{!}}{{!}} 27 {{!}}{{!}} 1
|ChungBA=31.9 {{!}}{{!}} 27.55 {{!}}{{!}} 21.6 {{!}}{{!}} 17.6 {{!}}{{!}} 0
|ChungDC=57.4 {{!}}{{!}} 78.55 {{!}}{{!}} 25.6 {{!}}{{!}} 26.6 {{!}}{{!}} 1.25
|ChungIP=82.9 {{!}}{{!}} 44.55 {{!}}{{!}} 30.6 {{!}}{{!}} 21.6 {{!}}{{!}} 1.5
|ChungTT=48.9 {{!}}{{!}} 78.55 {{!}}{{!}} 23.6 {{!}}{{!}} 29.6 {{!}}{{!}} 1.5
|AraBA=31.9 {{!}}{{!}} 26.83 {{!}}{{!}} 20.6 {{!}}{{!}} 18 {{!}}{{!}} 0
|AraSD=65.9 {{!}}{{!}} 52.33 {{!}}{{!}} 32.6 {{!}}{{!}} 25 {{!}}{{!}} 1.25
|AraYR=48.9 {{!}}{{!}} 69.33 {{!}}{{!}} 27.6 {{!}}{{!}} 33 {{!}}{{!}} 1
|AraAS=74.4 {{!}}{{!}} 52.33 {{!}}{{!}} 29.6 {{!}}{{!}} 25 {{!}}{{!}} 1.25
|ElesisBA=32.65 {{!}}{{!}} 26.83 {{!}}{{!}} 20 {{!}}{{!}} 16.6 {{!}}{{!}} 0
|ElesisGM=75.15 {{!}}{{!}} 52.33 {{!}}{{!}} 32 {{!}}{{!}} 23.6 {{!}}{{!}} 1
|ElesisBH=66.65 {{!}}{{!}} 77.83 {{!}}{{!}} 30 {{!}}{{!}} 25.6 {{!}}{{!}} 0.5
|ElesisCA=83.65 {{!}}{{!}} 60.83 {{!}}{{!}} 22 {{!}}{{!}} 30.6 {{!}}{{!}} 0.75
|AddBA=27.55 {{!}}{{!}} 34.8 {{!}}{{!}} 17.6 {{!}}{{!}} 20.6 {{!}}{{!}} 0
|AddLP=44.55 {{!}}{{!}} 77.3 {{!}}{{!}} 21.6 {{!}}{{!}} 35.6 {{!}}{{!}} 1.5
|AddMM=78.55 {{!}}{{!}} 60.3 {{!}}{{!}} 24.6 {{!}}{{!}} 27.6 {{!}}{{!}} 1.25
|AddDE=36.05 {{!}}{{!}} 77.3 {{!}}{{!}} 29.6 {{!}}{{!}} 35.6 {{!}}{{!}} 1
|LuCielBA=31.19 {{!}}{{!}} 29.74 {{!}}{{!}} 19.6 {{!}}{{!}} 18.6 {{!}}{{!}} 0
|LuCielNB=56.69 {{!}}{{!}} 80.74 {{!}}{{!}} 23.6 {{!}}{{!}} 35.6 {{!}}{{!}} 0.5
|LuCielDL=82.19 {{!}}{{!}} 55.24 {{!}}{{!}} 36.6 {{!}}{{!}} 22.6 {{!}}{{!}} 0.5
|LuCielDM=124.69 {{!}}{{!}} 29.74 {{!}}{{!}} 18.6 {{!}}{{!}} 22.6 {{!}}{{!}} 1.75
|RoseBA=31.9 {{!}}{{!}} 30.45 {{!}}{{!}} 19.6 {{!}}{{!}} 18.6 {{!}}{{!}} 0
|RoseST=48.9 {{!}}{{!}} 64.45 {{!}}{{!}} 26.6 {{!}}{{!}} 35.6 {{!}}{{!}} 1
|RoseCR=65.9 {{!}}{{!}} 47.45 {{!}}{{!}} 31.6 {{!}}{{!}} 25.6 {{!}}{{!}} 0.5
|RoseFY=40.4 {{!}}{{!}} 81.45 {{!}}{{!}} 23.6 {{!}}{{!}} 40.6 {{!}}{{!}} 0.5
|RoseOM=31.9 {{!}}{{!}} 98.45 {{!}}{{!}} 23.6 {{!}}{{!}} 37.6 {{!}}{{!}} 0.5
|AinBA=29 {{!}}{{!}} 29 {{!}}{{!}} 20 {{!}}{{!}} 20 {{!}}{{!}} 0
|AinAT=131 {{!}}{{!}} 71.5 {{!}}{{!}} 12 {{!}}{{!}} 12 {{!}}{{!}} 2.25
|AinEE=20.5 {{!}}{{!}} 139.5 {{!}}{{!}} 20 {{!}}{{!}} 25 {{!}}{{!}} 1.5
|AinAP=54.5 {{!}}{{!}} 80 {{!}}{{!}} 20 {{!}}{{!}} 32 {{!}}{{!}} 1.5
}}
===== Job Class Modifier (Incremental) =====
{{StatsTable
|hPAtk=true |hMAtk=true |hPDef=true |hMDef=true
|ElswordBA=57.375 {{!}}{{!}} 47.175 {{!}}{{!}} 12.75 {{!}}{{!}} 10.5825
|ElswordLK=64.875 {{!}}{{!}} 51.675 {{!}}{{!}} 14.55 {{!}}{{!}} 11.6325
|ElswordRS=63.375 {{!}}{{!}} 56.175 {{!}}{{!}} 14.25 {{!}}{{!}} 11.9325
|ElswordIS=66.375 {{!}}{{!}} 53.175 {{!}}{{!}} 13.05 {{!}}{{!}} 12.6825
|AishaBA=45.9 {{!}}{{!}} 62.475 {{!}}{{!}} 10.8375 {{!}}{{!}} 13.77
|AishaEM=50.4 {{!}}{{!}} 68.475 {{!}}{{!}} 11.8875 {{!}}{{!}} 15.12
|AishaVP=51.9 {{!}}{{!}} 69.975 {{!}}{{!}} 12.3375 {{!}}{{!}} 14.82
|AishaDW=56.4 {{!}}{{!}} 63.975 {{!}}{{!}} 12.6375 {{!}}{{!}} 14.07
|RenaBA=49.725 {{!}}{{!}} 53.55 {{!}}{{!}} 11.8575 {{!}}{{!}} 13.3875
|RenaWS=55.725 {{!}}{{!}} 59.55 {{!}}{{!}} 12.9075 {{!}}{{!}} 14.8875
|RenaGA=54.225 {{!}}{{!}} 62.55 {{!}}{{!}} 12.9075 {{!}}{{!}} 14.8875
|RenaNW=57.225 {{!}}{{!}} 61.05 {{!}}{{!}} 13.6575 {{!}}{{!}} 14.1375
|RavenBA=54.825 {{!}}{{!}} 48.45 {{!}}{{!}} 13.1325 {{!}}{{!}} 10.5825
|RavenBM=62.325 {{!}}{{!}} 52.95 {{!}}{{!}} 14.4825 {{!}}{{!}} 11.6325
|RavenRF=60.825 {{!}}{{!}} 55.95 {{!}}{{!}} 14.1825 {{!}}{{!}} 11.9325
|RavenVC=59.325 {{!}}{{!}} 55.95 {{!}}{{!}} 14.4825 {{!}}{{!}} 12.3825


|EveBA=48.45 {{!}}{{!}} 59.925 {{!}}{{!}} 13.77 {{!}}{{!}} 9.5625
==== Class Modifiers ====
|EveCE=57.45 {{!}}{{!}} 61.425 {{!}}{{!}} 14.82 {{!}}{{!}} 11.0625
{{Class Modifiers}}
|EveCN=54.45 {{!}}{{!}} 65.925 {{!}}{{!}} 14.82 {{!}}{{!}} 11.0625
|EveCBS=52.95 {{!}}{{!}} 67.425 {{!}}{{!}} 14.82 {{!}}{{!}} 11.3625


|ChungBA=56.1 {{!}}{{!}} 48.45 {{!}}{{!}} 13.77 {{!}}{{!}} 11.22
==== Part Modifiers ====
|ChungIP=65.1 {{!}}{{!}} 51.45 {{!}}{{!}} 15.12 {{!}}{{!}} 11.82
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
|ChungDC=60.6 {{!}}{{!}} 57.45 {{!}}{{!}} 14.37 {{!}}{{!}} 12.57
|ChungTT=59.1 {{!}}{{!}} 57.45 {{!}}{{!}} 14.07 {{!}}{{!}} 13.02
 
|AraBA=56.1 {{!}}{{!}} 47.175 {{!}}{{!}} 13.1325 {{!}}{{!}} 11.475
|AraSD=62.1 {{!}}{{!}} 51.675 {{!}}{{!}} 14.9325 {{!}}{{!}} 12.525
|AraYR=59.1 {{!}}{{!}} 54.675 {{!}}{{!}} 14.1825 {{!}}{{!}} 13.725
|AraAS=63.6 {{!}}{{!}} 51.675 {{!}}{{!}} 14.4825 {{!}}{{!}} 12.525
 
|ElesisBA=57.375 {{!}}{{!}} 47.175 {{!}}{{!}} 12.75 {{!}}{{!}} 10.5825
|ElesisGM=64.875 {{!}}{{!}} 51.675 {{!}}{{!}} 14.55 {{!}}{{!}} 11.6325
|ElesisBH=63.375 {{!}}{{!}} 56.175 {{!}}{{!}} 14.25 {{!}}{{!}} 11.9325
|ElesisCA=66.375 {{!}}{{!}} 53.175 {{!}}{{!}} 13.05 {{!}}{{!}} 12.6825
 
|AddBA=48.45 {{!}}{{!}} 61.2 {{!}}{{!}} 11.22 {{!}}{{!}} 13.1325
|AddLP=51.45 {{!}}{{!}} 68.7 {{!}}{{!}} 11.82 {{!}}{{!}} 15.3825
|AddMM=57.45 {{!}}{{!}} 65.7 {{!}}{{!}} 12.27 {{!}}{{!}} 14.1825
|AddDE=49.95 {{!}}{{!}} 68.7 {{!}}{{!}} 13.02 {{!}}{{!}} 15.3825
 
|LuCielBA=54.825 {{!}}{{!}} 52.275 {{!}}{{!}} 12.495 {{!}}{{!}} 11.8575
|LuCielDL=63.825 {{!}}{{!}} 56.775 {{!}}{{!}} 15.045 {{!}}{{!}} 12.4575
|LuCielNB=59.325 {{!}}{{!}} 61.275 {{!}}{{!}} 13.095 {{!}}{{!}} 14.4075
|LuCielDM=71.325 {{!}}{{!}} 52.275 {{!}}{{!}} 12.345 {{!}}{{!}} 12.4575
 
|RoseBA=56.1 {{!}}{{!}} 53.55 {{!}}{{!}} 12.495 {{!}}{{!}} 11.8575
|RoseST=59.1 {{!}}{{!}} 59.55 {{!}}{{!}} 13.545 {{!}}{{!}} 14.4075
|RoseCR=62.1 {{!}}{{!}} 56.55 {{!}}{{!}} 14.295 {{!}}{{!}} 12.9075
|RoseFY=57.6 {{!}}{{!}} 62.55 {{!}}{{!}} 13.095 {{!}}{{!}} 15.1575
|RoseOM=56.1 {{!}}{{!}} 65.55 {{!}}{{!}} 13.095 {{!}}{{!}} 14.7075
 
|AinBA=51 {{!}}{{!}} 51 {{!}}{{!}} 12.75 {{!}}{{!}} 12.75
|AinAT=69 {{!}}{{!}} 58.5 {{!}}{{!}} 11.55 {{!}}{{!}} 11.55
|AinEE=49.5 {{!}}{{!}} 70.5 {{!}}{{!}} 12.75 {{!}}{{!}} 13.5
|AinAP=55.5 {{!}}{{!}} 60 {{!}}{{!}} 12.75 {{!}}{{!}} 14.55
}}
===== Part Modifier =====
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|-  
! Equipment Type !! Physical Attack !! Magical Attack !! Physical Defense !! Magical Defense !! HP
! Equipment Type !! Physical Attack !! Magical Attack !! Physical Defense !! Magical Defense !! HP
|-
|-
| Weapon || 1 || 1 ||   || || 1
| Weapon || 1 || 1 || 0.08 || 0.08 || 0.1
|-
|-
| Top Piece || 0.03 || 0 || 0.3 || 0.25 || 3.5
| Top Piece || 0.03 || 0 || 0.3 || 0.25 || 0.35
|-
|-
| Bottom Piece || 0 || 0.05 || 0.25 || 0.3 || 3
| Bottom Piece || 0 || 0.05 || 0.25 || 0.3 || 0.3
|-
|-
| Gloves || 0.05 || 0 || 0.2 || 0.25 || 1
| Gloves || 0.05 || 0 || 0.2 || 0.25 || 0.1
|-
|-
| Shoes || 0 || 0.03 || 0.25 || 0.2 || 1.5
| Shoes || 0 || 0.03 || 0.25 || 0.2 || 0.15
|}
|}
*Weapons will only have a defense modifier of 0.08 if the level requirement is greater than or equal to 70 and equipped to a character that has unlocked [[Transcendence]]. Otherwise, the defense modifiers will be equal to 0.00.
<br>
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