Soul Sigil: Difference between revisions
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Revision as of 22:49, 6 May 2020
[Active] Summon a soul to you and a party member to assist in combat. Duration is increased by 1.5 times when no allies are nearby. | |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Noblesse | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Enhanced Spirit Body Move Slowdown |
Soul Sigil Duration | Spirit Body Summon Frequency | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Casting Strike | Spirit Body | Movement Speed | Jump Speed | Duration | Solo | Party | ||||
35 | 137% | 145% | -20% | -25% | 3.6 Seconds | 7.5 Seconds | 5 Seconds | Every 0.72 Seconds | 45 MP | 10 Seconds |
[Enhanced] | 164% | 174% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Casting Strike | Spirit Body | |
35 | 56% | 59% |
[Enhanced] | 67% | 69% |
Skill Traits
Persistent Soul Sigil | Evil Soul Sigil |
---|---|
Attribute Effect | Attribute Effect |
Skill will reduce 5 KD per hit | Skill will burn 3 MP per hit |
Total Damage
Mode | Regular | |
---|---|---|
Solo | Party (Per Sigil) | |
PvE | 1,740% | 1,044% |
PvP | 690% | 414% |
- Does not include casting damage.
Tips and Details
- The skill will only ever summon up to 1 additional sigil when allies are in range.
- If there are no targets within range (700 range), the Spirit Bodies will be launched the same direction as its caster.
- The Spirit Body attacks do not induce hitstun.
- Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone.
- While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party.
- This active is a good option to stack Souls at a constant rate if needed, due to the hit interval roughly matching Soul Collector's internal cooldown when you're not directly next to an enemy.
- The Sigil is considered a buff and can be extended by Tribute. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members.
- Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
02/12/2015 | 08/12/2015 |
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02/26/2015 | - |
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03/26/2015 | - |
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10/29/2015 | 03/16/2016 |
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01/25/2017 | - |
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04/27/2017 | - |
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04/05/2018 | 04/18/2018 |
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06/14/2018 | 06/27/2018 |
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Alternative Names