Super Nova: Difference between revisions
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**Total damage possible from this skill at level 5 against a single enemy with three other players in range (as it would be in a full party against a typical boss) is 5270% (6324% in Awakening). | **Total damage possible from this skill at level 5 against a single enemy with three other players in range (as it would be in a full party against a typical boss) is 5270% (6324% in Awakening). | ||
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Revision as of 16:56, 29 July 2013
[Special Active] Aisha channels her magical force into her staff and release the energy from the tip of her staff, causing a giant round shape to spin and cause heavy damage. |
Requirements
Battle Magician |
Skill Information
Skill Level | Damage(Magical) | Resonance Radius Max mob count = 10 |
Size increment per Mob |
Damage increment per Mob |
Max Hits | MP Usage | Cooldown | ||
Initial Hits | Final Hit | Initials | Final | ||||||
1 | 257%~385% | 514%~771% | 700 | 10% | 5% | 7 | 1 | 300MP | 30 Seconds |
2 | 308%~462% | 617%~925% | |||||||
3 | 360%~539% | 719%~1079% | |||||||
4 | 411%~617% | 822%~1233% | |||||||
5 (M) | 488%~732% | 976%~1464% | |||||||
6 | 565%~848% | 1130%~1696% |
Tips and Details
- For every monster and player (excluding caster) in range of the blue circular ray Super Nova gains a 5% damage bonus and, 10% increase in size and range of the whirlwind.
- With a full party in resonance range, against a single monster, Super Nova will gain a 20% damage boost.
- The bonus will be accumulated up to 50% for damage and 100% for size.
- The damage bonus cannot decrease after the whirlwind has been released, and the damage will not increase if a monster rushed into the whirlwind, it must be before the whirlwind is cast.
- The monsters do not have to be in the front, as long as the monster is within the screen.
- This move is essentially a super version of Death Field, the more enemies together, the more damage.
- Total damage possible from this skill at level 5 is 6588% (7906% in Awakening) with 10 monsters and\or party-mates in range.
- Total damage possible from this skill at level 5 against a single enemy with three other players in range (as it would be in a full party against a typical boss) is 5270% (6324% in Awakening).
- NA