Humming Wind: Difference between revisions

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*Sometimes enemies will be launched in the air without being dragged into the center of the wind.
*Sometimes enemies will be launched in the air without being dragged into the center of the wind.
*Enemies in '''Super Armor''' will be dragged by the wind without being launched in the air.
*Enemies in '''Super Armor''' will be dragged by the wind without being launched in the air.
<br>
== Gallery ==
<gallery>
Image:HummingWindOld.png|Old icon of '''Humming Wind'''.
</gallery>
<br>
<br>


== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|xl01h81UhtQ|300}}</div>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
*In the past, '''Humming Wind''' was a skill exclusive to [[Sniping Ranger]] and dealt a single hit instead of multiple hits. Its design was the same as the [[Consumable|Wind Orb's]] attack.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|xl01h81UhtQ|300}}
|Between its initial release and the 07/23/2015 KR Patch, '''Humming Wind''' was a skill exclusive to [[Sniping Ranger]] and dealt a single hit instead of multiple hits. Its design was the same as the [[Consumable|Wind Orb's]] attack.
|}
<br>
<br>


== Updates ==
== Updates ==
[[Image:HummingWindOld.png|thumb|right|Old icon of '''Humming Wind'''.]]
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"

Revision as of 18:45, 12 October 2020

[Special Active: Tenacity]
Release wind in a large area.
The range and number of hits increase by 30% if used while in an awakened state.
(Can also be activated in midair)
NF Consumption Skill
  • Uses 1 NF on hit
Final Enhanced Skill
  • Range is increased by 1.3 times.


Requirements

Class Level Required
Trapping Ranger 25


Skill Information

Mode Explosion (Physical) Max Hits MP Usage Cooldown
Normal Awakened Normal Awakened
PvE 195% 143% 11 14 100 MP 7 seconds
PvP 52% 38%


Skill Traits

Gigantic Humming Wind Light Humming Wind
Attribute Effect Attribute Effect Details
MP Usage
Skill size increased to 130% MP Usage decreased to 80% 80 MP


Total Damage

Mode Regular
Normal Awakened
PvE 2,145% 2,002%
PvP 572% 532%


Tips and Details

  • Sometimes enemies will be launched in the air without being dragged into the center of the wind.
  • Enemies in Super Armor will be dragged by the wind without being launched in the air.


Gallery


Old Version

Video Description
Between its initial release and the 07/23/2015 KR Patch, Humming Wind was a skill exclusive to Sniping Ranger and dealt a single hit instead of multiple hits. Its design was the same as the Wind Orb's attack.


Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Humming Wind added.
07/23/2015 12/16/2015
  • Change to cause multiple hits.
  • Can also be activated in midair.
06/30/2016 07/13/2016
  • Last hit doesn't launch targets.
01/12/2017 -
  • Damage decreased.
04/27/2017 -
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
06/20/2019 07/17/2019
  • Changed to be completely physical damage.
10/08/2020 -
  • Last hit knocks down.


Alternative Names

Server Name Translation
South Korea 허밍 윈드 Humming Wind
Japan ハミングウィンド Humming Wind
China (Simplified Chinese) 虚无空间 Void Space
Germany Summender Wind Humming Wind
Spain Viento zumbador Humming Wind
France Vrombissement Humming
Italy Vento Ronzante Humming Wind
Poland Szumiący Wiatr Humming Wind
Brazil Canção do Vento Wind Song


Template:TRSkills