Bewachsen Feste · Gott Waffe: Difference between revisions
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! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 600 + 769*13}}}}% || {{formatnum:{{#expr: 600 + 769*28}}}}% || {{formatnum:{{#expr: (600 + 769* | | {{formatnum:{{#expr: 600 + 769*13}}}}% || {{formatnum:{{#expr: 600 + 769*28}}}}% || {{formatnum:{{#expr: (600 + 769*13)*1.44}}}}% || {{formatnum:{{#expr: (600 + 769*28)*1.44}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
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== Tips and Details == | == Tips and Details == | ||
*The innate Critical Rate of this skill does not stack with your Critical stat at all and acts independently of it. If a hit is determined to not be a critical hit by the skill, your stats kick in and go through the normal process. | *The innate Critical Rate of this skill does not stack with your Critical stat at all and acts independently of it. If a hit is determined to not be a critical hit by the skill, your stats kick in and go through the normal process. | ||
* | *This skill's damage may vary depending on the target's size and positioning. Usually, it will deal more damage to bigger targets. | ||
** | **This skill has various dead zones, which makes hitting smaller targets very inconsistent. | ||
<br> | <br> | ||
Revision as of 03:53, 5 November 2020
Requirements
Class | Level Required |
---|---|
Arme Thaumaturgy : Transcendent | 95 |
Skill Information
Mode | Damage (Physical) | Critical Rate | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Magical Power Release | God's Weapon | Magical Power Release | God's Weapon | ||||
Normal | |||||||
PvE | 600% | 769% | 75% (Est.) | 1 | 28 | 300 MP | 26 Seconds |
PvP | 193% | 249% | |||||
[Enhanced] | |||||||
PvE | 600% | 769% | 75% (Est.) | 1 | 28 | 300 MP | 21 Seconds |
PvP | 193% | 249% |
Skill Traits
Stage | Light Bewachsen Feste · Gott Waffe | Heavy Bewachsen Feste · Gott Waffe | ||
---|---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown | |
Normal | MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
31.2 Seconds |
[Enhanced] | 25.2 Seconds |
Total Damage
Mode | Regular | |||||
---|---|---|---|---|---|---|
Normal | Heavy | |||||
Average | Max | Average | Max | |||
PvE | 10,597% | 22,132% | 15,259.68% | 31,870.08% | ||
PvP | 3,430% | 7,165% | 4,939.2% | 10,317.6% |
- Average hits include 1 Magical Power Release and 13 God's Weapon.
Related Skills
Continuous Projection | Reinforced Projection |
Tips and Details
- The innate Critical Rate of this skill does not stack with your Critical stat at all and acts independently of it. If a hit is determined to not be a critical hit by the skill, your stats kick in and go through the normal process.
- This skill's damage may vary depending on the target's size and positioning. Usually, it will deal more damage to bigger targets.
- This skill has various dead zones, which makes hitting smaller targets very inconsistent.
Trivia
- This skill's name is German for Plant Covered Fortress · God's Weapon.
- Correctly translated, the skill's name would be Bewachsene Feste · Gottes Waffe.
- In Europe, Creber Firmus Deus Arma is Latin for Abundant Firm God's Weapons.
- Correctly translated, the skill's name would be Crebra Firma Dei Arma.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2016 | 01/11/2017 |
| |
02/23/2017 | 03/15/2017 |
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04/27/2017 | 05/10/2017 |
|
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06/29/2017 | - |
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07/27/2017 | 08/09/2017 |
|
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09/28/2017 | 10/18/2017 |
|
|
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
|
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10/08/2020 | 11/04/2020 |
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Alternative Names