Phantom Shooter: Difference between revisions
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(→Tips and Details: this can be tested very easily, without any equipment, this means no crits and mainly no maximize(cause maximize it's just for weapon); so i tested it, i made 12k without mark, and 15k with mark, and that is it) |
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== Tips and Details == | == Tips and Details == | ||
*Shooter-based skills include: [[Head Shot]] ([[Head Shot/ModA|Force]]), [[Dual Buster]] ([[Dual Buster/ModA|Force)]], [[Deadly Shot]], [[Trick Shot]] ([[Trick Shot/ModA|Force]]), [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]] ([[Burning Punisher/ModA|Force]]). | *Shooter-based skills include: [[Head Shot]] ([[Head Shot/ModA|Force]]), [[Dual Buster]] ([[Dual Buster/ModA|Force)]], [[Deadly Shot]], [[Trick Shot]] ([[Trick Shot/ModA|Force]]), [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]] ([[Burning Punisher/ModA|Force]]). | ||
**Despite [[Rumble Shot]] being a destroyer-base skill, it will still gain the buff damage from [Phantom's Mark]. | |||
*Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star/ModA|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]]. | *Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star/ModA|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]]. | ||
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. | *If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. |
Revision as of 18:05, 19 November 2020
[Passive] Silver Shooters used in Command attacks are switched to Phantom Shooters. Successful Pistol shots with Shooter-based Commands will inflict [Phantom's Mark]. Foes with [Phantom's Mark] will receive increased damage from Shooter-based Skills. Foes with [Hunter's Mark] will grant you [Prepared Chaser] if a Destroyer-based Skill is used to attack them, |
Requirements
Class | Level Required |
---|---|
Fatal Phantom | 99 |
Skill Information
Skill Level | Level Required | Phantom's Mark | Hunter's Mark | ||||
---|---|---|---|---|---|---|---|
Silver Shooter Skill Damage Increase |
Duration | Prepared Hunter | Duration | ||||
Awakening Charge Increase | Auto Berserk Chance | Duration | |||||
PvE | |||||||
1 | 99 | 40% | 7 Seconds | 40% | +20% | 8 Seconds | 7 Seconds |
PvP | |||||||
1 | 99 | 20% | 7 Seconds | 40% | +20% | 8 Seconds | 7 Seconds |
Tips and Details
- Shooter-based skills include: Head Shot (Force), Dual Buster (Force), Deadly Shot, Trick Shot (Force), Bullet Blitz, Shooting Bind, Stun Shot, Burning Punisher (Force).
- Despite Rumble Shot being a destroyer-base skill, it will still gain the buff damage from [Phantom's Mark].
- Destroyer-based skills include: Scare Chase, Aiming Shot, Rumble Shot, Shooting Star (Force), Heavy Railgun, Rapid Cannon, Comet Crasher, Exciting Crash.
- If one Fatal Phantom places [Hunter's Mark] or [Phantom's Mark] on a foe, any other Fatal Phantom can make use of their effects, even if they are not in the party.
- Chung's Recovery and Heavy Stance will not apply [Hunter's Mark], while () will not apply [Phantom's Mark].
- This passive will have no effect on any enemy that is immune to all debuffs.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
08/01/2019 | 08/28/2019 |
|
Alternative Names