Rupture: Difference between revisions
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Revision as of 09:41, 19 December 2020
- English
[Special Active: Strength] | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Second Revenger | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Rupture (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 580% | Unlimited | 200 MP | 14 Seconds |
PvP | 186% | |||
[Enhanced] | ||||
PvE | 696% | Unlimited | 200 MP | 14 Seconds |
PvP | 224% |
Skill Traits
Critical Rupture | Light Rupture | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Regular (Average) |
---|---|
PvE | 5,568% |
PvP | 1,792% |
- Average assumes 8 hits.
Tips and Details
- The skill deals damage for as long as you travel down, so taller enemies will take more damage.
- On average, the skill deals around 6~10 hits on most targets you land directly next to.
- As the skill keeps going until you hit solid ground, it technically does not have a maximum hit count, though due to the platforms in front of Interdimensional Colossus stopping your descent, there are very few enemies this can be abused on.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 파열 | Rupture |