Einherjar: Difference between revisions

13 bytes removed ,  28 December 2020
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**Grenades are fired only from the first and last {{CX}} of a combo.
**Grenades are fired only from the first and last {{CX}} of a combo.
***The exception to that is [[Minerva]]'s {{CDRU}}{{CX}}{{CZ}}{{CX}}{{CX}}{{CX}} combo, where all the {{CX}} and {{CZ}} inputs fire grenades.
***The exception to that is [[Minerva]]'s {{CDRU}}{{CX}}{{CZ}}{{CX}}{{CX}}{{CX}} combo, where all the {{CX}} and {{CZ}} inputs fire grenades.
**Grenades are a decent source of extra damage if fired between skills in midair. Simply use {{CX}} after the first skill and cancel it with another.
**Grenades are a decent source of extra damage if fired between skills in midair. Simply use {{CX}} after the first skill and cancel it with another. This technique makes it easier to stay in midair.
***This technique helps you stay in midair for longer as well.
*'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps.
*'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps.
*The skill can be stored by using it right before the screen goes dark during a room transition.
*The skill can be stored by using it right before the screen goes dark during a room transition.