User:ED Senne/SandboxTooltip: Difference between revisions
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<div class="mw-collapsible mw-collapsed"> | |||
== Additional Information == | |||
<div class="mw-collapsible-content"> | |||
*The 2 Summoning Lights to either side of you during '''Edel Eid (Rein)''' are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the Summoning Light on one side of you. The 3 Creation Lights (one on top of you and two directly next to you) are also split in half the same way. | |||
**The Summoning Lights will pull enemies into the Creation Lights as they close in on you. Most enemies are hit around 10~20 times by the Summoning Light this way. | |||
**Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the Creation Light on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the Creation Light on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies. | |||
**Only an enemy that is wide enough and stretches past you, such as [[Debrian Laboratory| Debrian Nasod Carrier]] during its '''Energy Buster''' attack can take full damage from the entire skill. | |||
=== Related Skills === | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[File:LAPassive1.png]] | |||
| align="center" width="150" | [[Noble Pledge: Eid]] | |||
| width="40" | [[File:EEPassive2.png]] | |||
| align="center" width="150" | [[Communion]] | |||
| width="40" | [[File:BluPassive1.png]] | |||
| align="center" width="150" | [[Shining Presence]] | |||
|} | |||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center; width: 100%" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! rowspan=3 | Mode !! rowspan=2 colspan=2 | {{tag|#00ffcc||Cycle Chant|stroke=black}} !! rowspan=2 colspan=2 | {{tag|#e20000||Edel Eid (Mut)|stroke=black}} !! colspan=4 | {{tag|#ccff99||Edel Eid (Rein)|stroke=black}} !! rowspan=2 colspan=2 | {{tag|#69ccff||Edel Eid (Wille)|stroke=black}} | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! colspan=2 | Average !! colspan=2 | Max | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 613*18 + 117*18}}}}% || {{formatnum:{{#expr: (613*18 + 117*18)*1.44}}}}% | |||
| {{formatnum:{{#expr: 502*16 + 2228}}}}% || {{formatnum:{{#expr: (502*16 + 2228)*1.44}}}}% | |||
| {{formatnum:{{#expr: 779*15 + 1192*4}}}}% || {{formatnum:{{#expr: (779*15 + 1192*4)*1.44}}}}% || {{formatnum:{{#expr: 779*60 + 1192*6}}}}% || {{formatnum:{{#expr: (779*60 + 1192*6)*1.44}}}}% | |||
| {{formatnum:{{#expr: 344*27}}}}% || {{formatnum:{{#expr: (344*27)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 197*18 + 38*18}}}}% || {{formatnum:{{#expr: (197*18 + 38*18)*1.44}}}}% | |||
| {{formatnum:{{#expr: 112*16 + 505}}}}% || {{formatnum:{{#expr: (112*16 + 505)*1.44}}}}% | |||
| {{formatnum:{{#expr: 98*15 + 158*4}}}}% || {{formatnum:{{#expr: (98*15 + 158*4)*1.44}}}}% || {{formatnum:{{#expr: 98*60 + 158*6}}}}% || {{formatnum:{{#expr: (98*60 + 158*6)*1.44}}}}% | |||
| {{formatnum:{{#expr: 91*27}}}}% || {{formatnum:{{#expr: (91*27)*1.44}}}}% | |||
|} | |||
<div style="display: inline-block"> | |||
=== Updates === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Ain}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 01/12/2016 || 01/25/2017 || colspan=2 align="left" | | |||
*'''Requiem''' added. | |||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{buff|Edel Eid: Wille's homing AI revamped.}} | |||
|- | |||
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{nerf|El Light damage decreased.}} | |||
*{{nerf|Light Explosion damage decreased.}} | |||
*{{nerf|Foggy Darkness damage decreased.}} | |||
*{{nerf|Explosion damage decreased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |||
| 03/16/2017 || - || colspan=2 align="left" | | |||
*{{nerf|El Light damage decreased.}} | |||
*{{nerf|Light Explosion damage decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Foggy Darkness damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
*{{nerf|Summon Light damage decreased.}} | |||
| align="left" | | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Explosion damage decreased.}} | |||
*{{nerf|Summon Light damage decreased.}} | |||
|- | |||
| 04/05/2018 || - || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Foggy Darkness damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Summon Light damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
| align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Summon Light damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|Wille homing range decreased.}} | |||
|- | |||
| 09/28/2017 || 10/18/2017 || colspan=2 align="left" | | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Summoning Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |||
| 02/22/2018 || 04/18/2018 || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Mut damage increased.}} | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
| align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
*{{nerf|Mut damage decreased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
|- | |||
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|Icy Wind damage increased.}} | |||
|- | |||
| 03/12/2020 || 04/08/2020 || align="left" | | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{buff|Creation Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
| align="left" | | |||
*{{buff|Creation Light damage increased.}} | |||
*{{nerf|Summoning Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |||
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" | | |||
*Edel Eid (Rein) no longer pushes Super Armored targets. | |||
|} | |||
</div> | |||
<div style="display: inline-block"> | |||
=== Alternative Names === | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Ain}} | |||
|KR=레퀴엠 |KRName=Requiem | |||
|TW=安魂曲 |TWName=Requiem | |||
|CN=安魂曲 |CNName=Requiem | |||
}} | |||
</div> | |||
</div> | |||
</div> | |||
<br> | |||
{{EESkills}} | |||
</nomobile> | </nomobile> | ||
<mobileonly> | <mobileonly> | ||
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</mobileonly> | </mobileonly> | ||
<br><br> | |||
<nomobile> | <nomobile> |
Revision as of 14:58, 18 January 2021
Erbluhen Emotion | Level 35 |
Level 35
Requiem | [Special Active: Bravery] MP Cost 300 Cooldown time 24 sec. |
Provided ID could not be validated. Muster to Ultimate El Power in your hands and let your [Eid] shape its form.
[Edel Eid Response Skill]
Swaying El Keim
Final Enhanced Skill
| |
[Dungeon] |
[PvP] |
Provided ID could not be validated.Muster to Ultimate El Power in your hands and let your [Eid] shape its form.
[Edel Eid Response Skill]
Swaying El Keim
Final Enhanced Skill
| |
[Dungeon] | |
[PvP] |
Skill Traits | |
<Critical> MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
<Heavy> Damage increased to 144% Cooldown increased to 120% |
Additional Information
- The 2 Summoning Lights to either side of you during Edel Eid (Rein) are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the Summoning Light on one side of you. The 3 Creation Lights (one on top of you and two directly next to you) are also split in half the same way.
- The Summoning Lights will pull enemies into the Creation Lights as they close in on you. Most enemies are hit around 10~20 times by the Summoning Light this way.
- Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the Creation Light on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the Creation Light on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies.
- Only an enemy that is wide enough and stretches past you, such as Debrian Nasod Carrier during its Energy Buster attack can take full damage from the entire skill.
Related Skills
Noble Pledge: Eid | Communion | Shining Presence |
Total Damage
Mode | Cycle Chant | Edel Eid (Mut) | Edel Eid (Rein) | Edel Eid (Wille) | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Average | Max | |||||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 13,140% | 18,921.6% | 10,260% | 14,774.4% | 16,453% | 23,692.32% | 53,892% | 77,604.48% | 9,288% | 13,374.72% |
PvP | 4,230% | 6,091.2% | 2,297% | 3,307.68% | 2,102% | 3,026.88% | 6,828% | 9,832.32% | 2,457% | 3,538.08% |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/12/2016 | 01/25/2017 |
| |
01/25/2017 | 02/08/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
03/16/2017 | - |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | - |
|
|
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
| |
02/22/2018 | 04/18/2018 |
|
|
06/14/2018 | 04/18/2018 |
| |
03/12/2020 | 04/08/2020 |
|
|
08/27/2020 | 09/23/2020 |
|
Template:EESkills
Template:SkillMobile
Silent Shadow: Transcendent | Level 95 |
Level 95
Silent Abyss | [Special Active: Bravery] MP Cost 300 Cooldown time 22 sec. |
Provided ID could not be validated. Silent Space.The shadow will move forward and rip the space. A shadow will emerge from the ripped space to attack the enemy. Final Enhanced Skill
| |
[Dungeon] |
[PvP] |
Provided ID could not be validated.Silent Space. The shadow will move forward and rip the space. A shadow will emerge from the ripped space to attack the enemy. Final Enhanced Skill
| |
[Dungeon] | |
[PvP] |
Skill Traits | |
<Critical> MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
<Light> MP Usage decreased to 80% |
Liberator | Level 99 |
Level 99
Unfamiliar Dawn | [Passive] |
Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening. Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give Bleeding effect. When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied. | |
Obsidian Point Recovery when Awakening: 1 | |
[Dungeon] |
[PvP] |
Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening. Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give Bleeding effect. When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied. | |
Obsidian Point Recovery when Awakening: 1 | |
[Dungeon] | |
[PvP] |
Dimension Witch | Level 60 |
Level 60
Space Leap | [Passive] |
Provided ID could not be validated. Learns the most efficient way to teleport.Grants the ability to use the [Teleport] skill while holding down. After using [Teleport], Critical Damage is increased. Reduces the MP consumed when continuously using Teleport in PvP. | |
[Dungeon] <Lv.2 / Character Level: 67> <Lv.3 / Character Level: 69> <Lv.4 / Character Level: 99> |
[PvP] <Lv.2 / Character Level: 67> <Lv.3 / Character Level: 69> <Lv.4 / Character Level: 99> |
Provided ID could not be validated.Learns the most efficient way to teleport. Grants the ability to use the [Teleport] skill while holding down. After using [Teleport], Critical Damage is increased. Reduces the MP consumed when continuously using Teleport in PvP. | |
[Dungeon] <Lv.2 / Character Level: 67> <Lv.3 / Character Level: 69> <Lv.4 / Character Level: 99> | |
[PvP] <Lv.2 / Character Level: 67> <Lv.3 / Character Level: 69> <Lv.4 / Character Level: 99> |