ECP System: Difference between revisions
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Maximum ECP amount is 70. Switching weapons will consume 15 ECP, performing a finisher will consume 30 ECP, and most '''ECP''' skills cost exactly 35 ECP. It is possible to activate '''Over Strike''' instantly by using any 2 '''ECP''' skills in a row, assuming that your gauge is full. | Maximum ECP amount is 70. Switching weapons will consume 15 ECP, performing a finisher will consume 30 ECP, and most '''ECP''' skills cost exactly 35 ECP. It is possible to activate '''Over Strike''' instantly by using any 2 '''ECP''' skills in a row, assuming that your gauge is full. | ||
Once the gauge is completely depleted, '''Over Strike''' will be activated | Once the gauge is completely depleted, '''Over Strike''' will be activated.<br>[[File:Overstrike1.png|thumb|200px|Indication of activating Over Strike/Over Strike being active.]] | ||
=== Over Strike === | === Over Strike === |