Rakshasa Stance 1: Soul Reaping: Difference between revisions
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__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}} | __NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}} | ||
<div style="float: right;">{{#ev:youtube| | <div style="float: right;">{{#ev:youtube|l6oPmxw8HDE|400}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- style="border-style: solid; border-width: 0px;" | |- style="border-style: solid; border-width: 0px;" | ||
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== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! rowspan=2 | | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Throw !! Catch !! Use !! Cancel !! Drain | ! Throw !! Catch !! Use !! Cancel !! Drain | ||
|- | |||
! colspan=9 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 411% || 385% | ||
|- | |||
! colspan=9 | [Enhanced] | |||
| | |||
|- | |- | ||
| | | '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 411% || 385% | ||
|} | |} | ||
<br> | <br> | ||
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<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
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! {{PvP}} | ! {{PvP}} | ||
| <!-- regular -->411% || {{formatnum:{{#expr: 411 + 385}}}}% || {{formatnum:{{#expr: 1.2*411}}}}% || {{formatnum:{{#expr: 1.2*(411 + 385)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.1*411}}}}% || {{formatnum:{{#expr: 1.1*(411 + 385)}}}}% || {{formatnum:{{#expr: 1.1*1.2*411}}}}% || {{formatnum:{{#expr: 1.1*1.2*(411 + 385)}}}}% | | <!-- regular -->411% || {{formatnum:{{#expr: 411 + 385}}}}% || {{formatnum:{{#expr: 1.2*411}}}}% || {{formatnum:{{#expr: 1.2*(411 + 385)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.1*411}}}}% || {{formatnum:{{#expr: 1.1*(411 + 385)}}}}% || {{formatnum:{{#expr: 1.1*1.2*411}}}}% || {{formatnum:{{#expr: 1.1*1.2*(411 + 385)}}}}% | ||
|} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/ | | 08/13/2013 || rowspan=3 | 01/28/2014 || colspan=2 align="left" | | ||
{{buff| | *'''Rakshasa Stance 1: Soul Reaping''' added. | ||
{{nerf|Spirit | |- | ||
*Fixed a bug where extra | | 08/22/2013 || colspan=2 align="left" | | ||
*{{buff|'''Throw''' inflicts [[Status Effects/Faint|Faint]].}} | |||
*{{nerf|Spirit Energy Usage decreased.}} | |||
*Fixed a bug where extra Spirit Energy would not be given. | |||
|- | |- | ||
| 08/29/2013 | | 08/29/2013 || colspan=2 align="left" | | ||
{{buff|MP | *{{buff|MP Usage decreased from 60 MP to 20 MP.}} | ||
{{nerf|Spirit energy usage increased from 2 to 4.}} | *{{nerf|Spirit energy usage increased from 2 to 4.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 09/03/2015 || | | 09/03/2015 || 02/17/2016 || colspan=2 align="left" | | ||
{{buff|Spirit Energy Usage decreased from 4 to 2.}} | *{{buff|Spirit Energy Usage decreased from 4 to 2.}} | ||
{{nerf| | *Changed to Active. | ||
**{{nerf|Delay and invincibility frames removed.}} | |||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{buff|Catch damage increased.}} | *{{buff|'''Catch''' damage increased.}} | ||
{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 08/24/2017 || 09/13/2017 || align="left" | | | 08/24/2017 || 09/13/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{buff| | *{{buff|'''Catch''' damage increased.}} | ||
{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|- | |- | ||
| 01/11/2018 || - || colspan=2 align="left" | | | 01/11/2018 || - || colspan=2 align="left" | | ||
{{nerf| | *{{nerf|'''Throw''' no longer inflicts [[Status Effects/Faint|Faint]].}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
{{buff|Catch damage increased.}} | *{{buff|'''Catch''' damage increased.}} | ||
{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
{{buff|Super Armor during Throw added.}} | *{{buff|Super Armor during '''Throw''' added.}} | ||
{{nerf|Throw damage decreased.}} | *{{nerf|'''Throw''' damage decreased.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 02:50, 14 February 2021
[Active] Fire a spirit ball forward and then pull it back to deal damage to enemies. (Super Armor during throw) | |
Energy Consumption
Energy Conversion
Energy Drain
Rakshasa Arts
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Devil | 30 |
Skill Information
Mode | Damage (Magical) | Spirit Energy | Max Drains | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Throw | Catch | Use | Cancel | Drain | ||||
Normal | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 8 Seconds |
PvP | 411% | 385% | ||||||
[Enhanced] | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 7 Seconds |
PvP | 411% | 385% |
Skill Traits
Empowered Rakshasa Stance 1: Soul Reaping | Light Rakshasa Stance 1: Soul Reaping | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 50% | 5 MP |
Extra Information
Total Damage
Mode | Regular | Hell Gate | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Empowered | Normal | Empowered | |||||
Cancel | Full | Cancel | Full | Cancel | Full | Cancel | Full | |
PvE | 1141% | 2,209% | 1,369.2% | 2,650.8% | 1,597.4% | 3,092.6% | 1,916.88% | 3,711.12% |
PvP | 411% | 796% | 493.2% | 955.2% | 452.1% | 875.6% | 542.52% | 1,050.72% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Rakshasa Stance 2: Energy Burst |
Rakshasa Stance 3: Spear Prison |
Rakshasa Stance 4: Soul Escape |
Hell Gate |
Tips and Details
- On a single enemy, you normally need a minimum of 4 energy to be able to continue into Rakshasa Stance 2: Energy Burst, as the skill connecting will provide the 3rd energy required. However, if an enemy is far enough away the moment the skill connects, Energy Burst can not be used despite meeting the requirements.
- The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
- Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/13/2013 | 01/28/2014 |
| |
08/22/2013 |
| ||
08/29/2013 |
| ||
07/10/2014 | - |
| |
09/03/2015 | 02/17/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
08/24/2017 | 09/13/2017 |
|
|
01/11/2018 | - |
| |
04/05/2018 | 04/18/2018 |
|
|
06/28/2018 | 07/11/2018 |
|
Alternative Names